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CHAPTER 2<br />

DRAGON<br />

ASPIRANTS<br />

28<br />

HUMAN DRAGONFIRE ADEPT<br />

STARTING PACKAGE<br />

Weapons: Morningstar (1d8, crit ×2, 6 lb., one-handed,<br />

bludgeoning and piercing).<br />

Light crossbow (1d8, crit 19–20 ×2, range inc. 80 ft., 4 lb.,<br />

piercing).<br />

Skill Selection: Pick a number of skills equal to 5 + Int<br />

modifier.<br />

Armor Check<br />

Skill Ranks Ability Penalty<br />

Appraise 4 Int —<br />

Bluff 4 Cha —<br />

Diplomacy 4 Cha —<br />

Intimidate 4 Cha —<br />

Knowledge (arcana) 4 Int —<br />

Knowledge (nature) 4 Int —<br />

Knowledge (the planes) 4 Int —<br />

Knowledge (religion) 4 Int —<br />

Spot 4 Wis —<br />

Feat: Ability Focus (breath weapon).<br />

Bonus Feats: Dragontouched (class), Improved Initiative<br />

(race).<br />

Gear: Backpack with waterskin, one day’s trail rations,<br />

bedroll, sack, flint and steel, quiver with 20 bolts, hooded<br />

lantern, 3 pints of oil.<br />

Gold: 1d4 gp.<br />

DRAGONFIRE ADEPTS IN THE WORLD<br />

“Tatiana is effective, devoted, and loyal, but she’s disturbing.<br />

Dedicating yourself wholeheartedly to becoming something better,<br />

that I understand. Dedicating yourself to becoming something<br />

inhuman—that I don’t.”<br />

—Ember, human monk<br />

Dragonfire adepts allow players to take the roles of <strong>dragon</strong>s<br />

without eclipsing other characters. A <strong>dragon</strong>fire adept can<br />

serve as a wise sage, a heavy-hitting source of mystic damage,<br />

or a crafty ally who confuses and weakens foes with invocations<br />

and breath effects. Though its primary abilities are<br />

based on familiar game mechanics, this class gives players<br />

new options without making other classes obsolete. It also<br />

brings <strong>dragon</strong>s to the fore in a campaign, which gives players<br />

and Dungeon Masters alike new opportunities.<br />

Daily Life<br />

Dragonfire adepts divide their time between practicing the<br />

power of their breath weapon, undertaking study of their<br />

arcane invocations, and working to build a strong base of<br />

allies and friends. Good-aligned <strong>dragon</strong>fire adepts defend<br />

the weak and frightened, bringing the power of <strong>dragon</strong>s to<br />

the aid of those in need. Evil <strong>dragon</strong>fire adepts chase after<br />

more treasure and more power, not caring who they harm<br />

in the process. Dragonfire adepts of all alignments remain<br />

alert for new sources of draconic lore and investigate likely<br />

leads or promising instructors.<br />

Notables<br />

Dragonfire adepts know they are constantly struggling to<br />

become more like a race other than their own, and they<br />

revere figures in history who accomplished this to an amazing<br />

degree. Among these notables, <strong>dragon</strong>fire adepts most<br />

commonly speak of Gannon Darkheart and Vorelei Frilltips.<br />

Both rose to master the draconic arts so perfectly that they<br />

were accepted by true <strong>dragon</strong>s as equals, though not without<br />

trials and setbacks.<br />

Gannon was a human of draconic heritage, the blood of<br />

black <strong>dragon</strong>s having mixed into his family generations<br />

earlier. Though born into the noble life, his avarice and<br />

wild temper made him an outcast, and he sought to become<br />

more <strong>dragon</strong>like to punish his community for spurning<br />

him. He had no concern for good or evil and willingly allied<br />

with any creature that could help him accomplish his goal.<br />

Though not actively evil, Gannon could not be trusted to<br />

keep his word or honor any deal or agreement he struck.<br />

He focused on the most damaging invocations and breath<br />

effects, charging heedlessly into battle under the assumption<br />

that he could kill any foe before it had a chance to<br />

seriously harm him. Gannon earned his place beside true<br />

<strong>dragon</strong>s after defeating the gold <strong>dragon</strong> Aghutyr in single<br />

combat and taking its lair as his own. He established a small<br />

kingdom from Aghutyr’s tower, slowly changing the surrounding<br />

territory into a dread marsh.<br />

By contrast, Vorelei Frilltips began life poor and homeless<br />

on the streets of a large elf city, but she had an innate sense of<br />

fair play and concern for those in trouble. Her bravery drew<br />

the attention of Gaulirden, a silver <strong>dragon</strong> living incognito<br />

in the city. Gaulirden took her under his wing and raised her<br />

with his older children. Constantly surrounded by <strong>dragon</strong>s,<br />

Vorelei learned their ways and assumed their powers as a<br />

means of helping the less fortunate. She was responsible for<br />

destroying the Circle of Fire, a vile school for evil wizards,<br />

and she gave her life defending a town from a blackguard’s<br />

army long enough for the innocent to escape. After she fell,<br />

a council of good <strong>dragon</strong>s buried her as one of their own,<br />

granting her in death an honor she never asked for in life.<br />

If <strong>dragon</strong>fire adepts are a new element of your campaign,<br />

the stories of these notables might refer to legends from the<br />

ancient past or tales of <strong>dragon</strong>fire adepts on other worlds.<br />

They could also exist as allegories—stories of fictional figures<br />

that all <strong>dragon</strong>fire adepts use to explore their philosophies<br />

and beliefs.<br />

NPC Reactions<br />

The reactions <strong>dragon</strong>fire adepts receive from communities<br />

are directly tied to how those cultures regard <strong>dragon</strong>s<br />

and those who wish to emulate them. Residents who have<br />

suffered under the ravages of evil <strong>dragon</strong>s are often fearful<br />

of—or hostile to—anyone who walks into town and lights a<br />

fireplace with a breath weapon, no matter her alignment. In<br />

places where <strong>dragon</strong>s are seen as defenders, or at least neutral<br />

sages, <strong>dragon</strong>fire adepts are more likely to be received as great<br />

manipulators of <strong>magic</strong> similar to sorcerers. Kingdoms in

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