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CHAPTER 4<br />

DRACONIC<br />

BEASTS<br />

130<br />

research. But the damage had already been done. The red<br />

<strong>dragon</strong> princes possessed a frighteningly strong array of<br />

mental powers and, as promised, soon dominated the rest<br />

of the <strong>dragon</strong>s, ruling them with tyrannical force. Eventually,<br />

their grip on the land was broken, but the enhanced<br />

lineage remained, a dire reminder of the power of draconic<br />

sorcerers.<br />

Detect Thoughts (Sp): Three times per day, a juvenile or<br />

older red <strong>dragon</strong> can use detect thoughts as a spell-like ability.<br />

This replaces the <strong>dragon</strong>’s normal locate object spell-like<br />

ability.<br />

Mass Suggestion (Sp): Once per day, an ancient or older<br />

red <strong>dragon</strong> can use mass suggestion as a spell-like ability. This<br />

replaces the <strong>dragon</strong>’s normal find the path spell-like ability.<br />

Mass Charm Monster (Sp): Once per day, a great wyrm<br />

red <strong>dragon</strong> can use mass charm monster as a spell-like ability.<br />

This replaces the <strong>dragon</strong>’s normal discern location spell-like<br />

ability.<br />

Red Dragon Variant Special Abilities<br />

Age<br />

Ability<br />

Juvenile Detect thoughts<br />

Ancient Mass suggestion<br />

Great wyrm Mass charm monster<br />

Silver Dragon<br />

Known for their friendliness and compatibility with<br />

humanoid societies, silver <strong>dragon</strong>s are often the drakes most<br />

commonly seen by the average person. Unlike many other<br />

<strong>dragon</strong>s, they seem to relish human form and often live<br />

disguised among humans for long periods of time. Unfortunately,<br />

some just cannot shed the draconic mindset and see<br />

themselves as natural rulers and leaders of men. Despite their<br />

love of humanity, or perhaps because of it, these silver <strong>dragon</strong>s<br />

forge themselves into perfect public figures: charismatic,<br />

intelligent, quick witted, and well liked. After all, who better<br />

to lead the chaotic and violent masses than supremely wise,<br />

long-lived rulers? Even some humans would agree that these<br />

silver <strong>dragon</strong>s make better leaders than they do themselves.<br />

The <strong>dragon</strong>s spend less time aloft and more time dealing<br />

with the humanoid societies in their world, gaining special<br />

powers to control the populations of their domains.<br />

Eagle’s Splendor (Sp): Adult and older silver <strong>dragon</strong>s<br />

of this group have the ability to project a strong sense of<br />

willpower and confidence, giving all those around them the<br />

impression that they are destined to rule. Three times per day,<br />

the <strong>dragon</strong> can use eagle’s splendor as a spell-like ability. This<br />

replaces the <strong>dragon</strong>’s normal fog cloud spell-like ability.<br />

Mind Fog (Sp): Old and older silver <strong>dragon</strong>s of this mindset<br />

know that humans and other races can be unruly and<br />

violent, rejecting the obvious wisdom of <strong>dragon</strong>kind and<br />

mistaking benevolence for tyranny—all because they cling<br />

to trivial concepts such as free will. Luckily, these <strong>dragon</strong>s<br />

can help calm the poor souls. Once per day, the <strong>dragon</strong> can<br />

use mind fog as a spell-like ability. This replaces the <strong>dragon</strong>’s<br />

normal control winds spell-like ability.<br />

Mass Suggestion (Sp): Ancient and older silver <strong>dragon</strong>s of<br />

this belief recognize the dangers of a mob, even to a creature<br />

as powerful as a <strong>dragon</strong>, and they develop abilities to handle<br />

such trouble. Once per day, the <strong>dragon</strong> can use mass suggestion<br />

as a spell-like ability. This replaces the <strong>dragon</strong>’s normal<br />

control weather spell-like ability.<br />

Silver Dragon Variant Special Abilities<br />

Age<br />

Ability<br />

Adult Eagle’s splendor<br />

Old<br />

Mind fog<br />

Ancient Mass suggestion<br />

White Dragon<br />

Mostly known as feral beasts that barely retain the presence of<br />

mind necessary to be considered true <strong>dragon</strong>s, white <strong>dragon</strong>s<br />

make their homes in frigid climates around the world. Like<br />

many other creatures native to the frostfell environment, they<br />

possess an inherent <strong>magic</strong>al connection to cold and ice, but<br />

few exemplify this better than the white <strong>dragon</strong>s that live<br />

on glaciers in the polar regions. Hailing from the farthest<br />

reaches of the world and seen by only the most widely traveled<br />

adventurers, these <strong>dragon</strong>s learn to manipulate their<br />

abilities for maximum effect. Prey is scarce, so the <strong>dragon</strong>s<br />

cannot afford to let even one potential meal escape; as such,<br />

they can slow a fleeing creature or stop it dead in its tracks.<br />

White <strong>dragon</strong>s of this lineage tend to be more savage than<br />

their more common cousins, leading many to believe that<br />

they have regressed into a purely bestial state.<br />

Chilling Mist (Sp): Once per day, a juvenile or older<br />

white <strong>dragon</strong> can use chilling mist as a spell-like ability. This<br />

functions as an obscuring mist spell, but any creature within<br />

the area of the mist at the end of its turn also takes 1 point<br />

of cold damage per caster level of the <strong>dragon</strong>. This replaces<br />

the <strong>dragon</strong>’s normal fog cloud spell-like ability, and is the<br />

equivalent of a 2nd-level spell.<br />

Freezing Breath (Su): Adult and older white <strong>dragon</strong>s of<br />

this bloodline are exceptionally adept at hindering their<br />

quarry with their breath weapon, making it difficult for prey<br />

to escape through a hail of ice and snow. Once per day, the<br />

<strong>dragon</strong> can choose to apply this effect to its normal breath<br />

weapon. Any creature that takes damage from that use of the<br />

breath weapon must succeed on a Fortitude save (using the<br />

normal save DC for the <strong>dragon</strong>’s breath weapon) or be slowed<br />

(as per the slow spell) for 1 round. This replaces the <strong>dragon</strong>’s<br />

normal gust of wind spell-like ability.<br />

Waves of Exhaustion (Sp): Once per day, a great wyrm<br />

white <strong>dragon</strong> can use waves of exhaustion as a spell-like ability.<br />

This replaces the <strong>dragon</strong>’s normal control weather spell-like<br />

ability.<br />

White Dragon Variant Special Abilities<br />

Age<br />

Ability<br />

Juvenile Chilling mist<br />

Adult Freezing breath<br />

Great wyrm Waves of exhaustion

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