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CHAPTER 4<br />

DRACONIC<br />

BEASTS<br />

Illus. by E. Widermann<br />

128<br />

Brass Dragon<br />

Like overly friendly guests at a social affair, brass <strong>dragon</strong>s are<br />

often persistent and inconsiderate when attempting to sate<br />

their hunger for conversation. At best, brass <strong>dragon</strong>s can be<br />

described as chatty; at worst, long-winded and self-centered.<br />

Most brass <strong>dragon</strong>s are content to let a person go on her way<br />

once they have satisfied themselves or become annoyed with<br />

her disinterest. However, the more zealous seek constant<br />

companionship and conversation. These brass <strong>dragon</strong>s, while<br />

not malevolent, frequently snatch up humanoids for extended<br />

periods of time, holding them against their will and forcing<br />

them to engage in conversation. The <strong>dragon</strong>s hone their <strong>magic</strong><br />

to better ensnare conversation partners, often at the expense<br />

of their traditional abilities. They spend a great deal of time<br />

in their lairs with a captive audience, sometimes forsaking<br />

eating for long periods of time and only venturing out for<br />

food when their “guests” become too fatigued from hunger to<br />

continue. After the <strong>dragon</strong> is convinced that its captive has<br />

no more words to impart, it typically returns the prisoner to<br />

wherever she came from, unharmed—though perhaps many<br />

months or years later.<br />

Comprehend Languages (Sp): Three times per day, a brass<br />

<strong>dragon</strong> can use comprehend languages as a spell-like ability.<br />

This replaces the brass <strong>dragon</strong>’s normal speak with animals<br />

spell-like ability.<br />

Dream (Sp): Once per day, an old or older brass <strong>dragon</strong> can<br />

use dream as a spell-like ability. This replaces the brass <strong>dragon</strong>’s<br />

normal control winds spell-like ability. Brass <strong>dragon</strong>s of this variety<br />

are not content to talk only when their captives are awake<br />

and often enter their dreams to continue the conversation.<br />

Sequestered Companion (Sp): Great wyrm brass <strong>dragon</strong>s<br />

sometimes resort to extreme measures to keep a companion<br />

for as long as possible. Once per day, the <strong>dragon</strong> can use<br />

sequestered companion as a spell-like ability. This functions as<br />

the sequester spell, except that it can be used on an unwilling<br />

target (Will negates). Additionally, the <strong>dragon</strong> can communicate<br />

with a sequestered creature by using its dream spell-like<br />

ability as if the creature were sleeping normally. This replaces<br />

the <strong>dragon</strong>’s normal summon djinni spell-like ability, and is<br />

the equivalent of an 8th-level spell.<br />

Brass Dragon Variant Special Abilities<br />

Age<br />

Ability<br />

Wyrmling Comprehend languages<br />

Old<br />

Dream<br />

Great wyrm Sequestered companion<br />

Bronze Dragon<br />

Much is made of the bronze <strong>dragon</strong>s’ curiosity and love of<br />

animals, but less attention is paid to their interest in war and<br />

combat. One bronze bloodline changes these perceptions,<br />

however, and shows that bronze <strong>dragon</strong>s are among the best<br />

generals and leaders in warfare. A <strong>dragon</strong> can be a fearsome<br />

sight on a battlefield, often causing enemy troops to flinch<br />

before launching an assault. Moreover, bronze <strong>dragon</strong>s love to<br />

be in the thick of combat where they can do the most damage.<br />

Indeed, unlike most humanoid commanders, bronze <strong>dragon</strong>s<br />

can withstand most enemy attacks, boosting the morale of<br />

their troops while directly influencing the outcome of the<br />

battle. The bronze <strong>dragon</strong>s that follow this path are, effectively,<br />

mercenaries. Usually, they will not work for a nation<br />

or city that is overtly evil, but they won’t work for free, either,<br />

often demanding exorbitant sums just to join the fray. Many<br />

humanoid commanders believe that this fee is worth every<br />

copper, however, when the tide of battle turns simply by the<br />

appearance of a single bronze <strong>dragon</strong>.<br />

Heroism (Sp): Once per day, an adult or older bronze<br />

<strong>dragon</strong> can use heroism as a spell-like ability. This replaces<br />

the <strong>dragon</strong>’s normal fog cloud spell-like ability.<br />

Good Hope (Sp): Bronze <strong>dragon</strong>s know that nothing<br />

harms an army more than losing the will to fight. Once per<br />

day, an ancient or older bronze <strong>dragon</strong> can use good hope as<br />

a spell-like ability. This replaces the <strong>dragon</strong>’s normal control<br />

water spell-like ability.<br />

Mass Bull’s Strength (Sp): Great wyrm bronze <strong>dragon</strong>s<br />

cannot only bolster their allies’ bravery but also give them<br />

<strong>magic</strong>al strength to carve through the enemy with greater<br />

ease. Once per day, the <strong>dragon</strong> can use mass bull’s strength as<br />

a spell-like ability. This replaces the <strong>dragon</strong>’s normal control<br />

weather spell-like ability.<br />

Bronze Dragon Variant Special Abilities<br />

Age<br />

Ability<br />

Adult Heroism<br />

Ancient Good hope<br />

Great wyrm Mass bull’s strength<br />

Copper Dragon<br />

Renowned as both mischief-makers and excellent hunters,<br />

copper <strong>dragon</strong>s prize one creature above all else: the giant<br />

scorpion. It is a deeply held belief among copper <strong>dragon</strong>s that<br />

the venom of giant scorpions sharpens the wit and keeps the<br />

hunter focused. For most, this is little more than superstition,<br />

but one group of copper <strong>dragon</strong>s has subsisted on a diet of<br />

giant scorpions for so long that they have developed not only<br />

immunity to toxins but other surprising new abilities. Moreover,<br />

the inherent <strong>magic</strong> of the copper <strong>dragon</strong>s has infused<br />

their blood with scorpion venom, physically altering them<br />

and bringing out scorpion characteristics. They have slightly<br />

thicker scales colored in many of the same patterns as scorpion<br />

carapaces, along with a segmented tail that eventually grows<br />

a potent stinger.

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