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CHAPTER 4<br />

DRACONIC<br />

BEASTS<br />

Illus. by J. Zhang<br />

124<br />

the union is rarely pleasant. Following their mating, the<br />

two velrocs typically fight over the eggs they produce,<br />

each wanting to be the sole parent. By the time the<br />

eggs finally hatch, one velroc has killed or driven<br />

off the other. The victor provides food to the<br />

young and teaches them how to hunt over the<br />

course of several weeks. After that, the parent<br />

usually abandons its offspring for fear that<br />

they might try to kill the elder velroc for<br />

dominance.<br />

Upon reaching adulthood, most velrocs<br />

strike out on their own and try to claim<br />

as much territory as they can reasonably<br />

defend. All other creatures are potential<br />

enemies, particularly those that are also<br />

territorial. Velrocs regard other sentient<br />

beings as little more than beasts, and<br />

many settlements have been destroyed by<br />

a velroc seeking to seize more land. However,<br />

there is one exception—velrocs will<br />

not challenge true <strong>dragon</strong>s over territory.<br />

Rather, they seek to avoid <strong>dragon</strong>s within their domain to<br />

prevent conflict.<br />

Environment: Velrocs prefer mountainous environments<br />

and open plains where they can spot prey and swoop down<br />

on it easily. A velroc’s hearing is better than its eyesight, so<br />

they prefer to hunt at dawn and dusk, using their low-light<br />

vision and enhanced hearing to their advantage. Most velrocs<br />

nest in spacious areas where mountains or hills obscure the<br />

sun during twilight hours, giving them a longer period of<br />

time in which to hunt.<br />

Typical Physical Characteristics: Most velrocs are about<br />

the same size as juvenile or young adult <strong>dragon</strong>s. Standing at<br />

full height on its haunches, a velroc ranges from 10 to 14 feet<br />

tall, with a wingspan of over 18 feet fully extended. Their<br />

scales can be any color in the spectrum, though some velrocs<br />

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VELROC LORE<br />

Characters with ranks in Knowledge (arcana) can learn<br />

more about velrocs. When a character makes a skill<br />

check, the following lore is revealed, including the<br />

information from lower DCs.<br />

Knowledge (arcana)<br />

DC Result<br />

22 Velrocs are tall, two-legged creatures resembling<br />

<strong>dragon</strong>s that hunt in open grassy areas, carrying off<br />

small horses and people unlucky enough to travel at<br />

dawn or dusk.<br />

27 Velrocs are intelligent and often speak while swooping<br />

down for the kill, taunting victims before carrying them<br />

off to be devoured.<br />

32 Velrocs don’t just resemble <strong>dragon</strong>s—they are <strong>dragon</strong>s<br />

(reveal all traits of the <strong>dragon</strong> type) and are particularly<br />

violent and vicious predators.<br />

37 Velrocs have special powers to alter the way <strong>magic</strong><br />

works around them, giving them the ability to attack<br />

even the most well-prepared spellcasters.<br />

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Velroc<br />

have mottled patterns that give their scales the appearance of<br />

oil floating on water.<br />

SOCIETY<br />

Velrocs have no real society due to their highly territorial<br />

nature. Males and females are equally powerful, and gender<br />

plays little role in their interactions. On the rare occasions<br />

where multiple velrocs come together to accomplish a<br />

common goal, their dealings are marked by duplicity and<br />

betrayal. Velrocs are prone to angry outbursts and have a hard<br />

time holding onto their tempers in situations when it would<br />

benefit them to do so. As a result, the creatures assault one<br />

another almost as frequently as they betray one another.<br />

TYPICAL TREASURE<br />

Like other <strong>dragon</strong>s, velrocs favor gold and jewels as treasure.<br />

Award typical treasure as for a <strong>dragon</strong> of a comparable<br />

Challenge Rating that is native to the area.<br />

ADVANCED VELROCS<br />

Velrocs of up to 20 Hit Dice are Large, while those that grow<br />

to 21 to 30 Hit Dice are Huge (and are treated as Gargantuan<br />

for the purpose of their Snatch feat). Usually, Huge velrocs are<br />

found in areas with a strong presence of wild <strong>magic</strong>, which<br />

encourages them to evolve beyond their peers.<br />

VELROCS IN EBERRON<br />

Unlike most other <strong>dragon</strong>s in Eberron, velrocs can be found<br />

almost anywhere on the continent. Particularly troublesome<br />

on Khorvaire, velrocs take pleasure in wreaking havoc with<br />

the <strong>magic</strong> used throughout the continent. Some velrocs enjoy<br />

interfering with transit lines (such as the lightning rail), though<br />

few venture anywhere close to major cities and outposts.

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