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CHAPTER 4<br />
DRACONIC<br />
BEASTS<br />
Illus. by J. Easley<br />
ASPECT OF TIAMAT<br />
A nightmarish vision of hatred, rage, and might writhes into view.<br />
Five heads, each the color of a different chromatic <strong>dragon</strong>, spear you<br />
with their terrible gazes, momentarily shocking you into stillness as<br />
you take stock of the rest of the terrible creature. Beyond five sinuous<br />
necks is the creature’s powerful and thickly scaled body, wings the size<br />
of ships’ sails, and a long tail that ends in a scorpionlike barb.<br />
Aspect of Tiamat CR 13<br />
LE Huge <strong>dragon</strong> (extraplanar)<br />
Init +3; Senses blindsense 60 ft., darkvision 120 ft., low-light<br />
vision (4 × human); Listen +18, Spot +18<br />
Languages Abyssal, Common, Draconic, Giant, Goblin,<br />
Infernal<br />
AC 25, touch 7, flat-footed 25<br />
(–2 size, –1 Dex, +18 natural)<br />
hp 174 (12 HD); DR 5/epic<br />
Immune sleep, paralysis<br />
Resist acid 15, cold 15, electricity 15, fire 15<br />
Fort +16, Ref +7, Will +11<br />
Speed 30 ft. (6 squares), fly 50 ft. (clumsy)<br />
Melee 5 bites +21 each (2d8+11/19–20) and<br />
sting +16 (1d6+5 plus poison)<br />
Space 15 ft.; Reach 10 ft. (15 ft. with bite)<br />
Base Atk +12; Grp +31<br />
Atk Options Power Attack<br />
Special Actions breath weapon, crush<br />
Abilities Str 32, Dex 9, Con 26, Int 19, Wis 16, Cha 18<br />
Feats Cleave, Great Cleave, Improved Critical (bite),<br />
Improved Initiative, Power Attack<br />
Skills Intimidate +19, Knowledge (arcana) +19, Knowledge<br />
(history) +19, Knowledge (the planes) +19, Knowledge<br />
(religion) +19, Listen +18, Search +19, Sense Motive +18,<br />
Spot +18, Survival +18<br />
Poison (Ex) Injury, Fortitude DC 24, initial and<br />
secondary damage 1d8 Con. The save DC is<br />
Constitution-based.<br />
Breath Weapon (Su) 40-ft. cone or line; each head<br />
once every 1d4 rounds; 12d8 damage acid,<br />
cold, electricity, or fire; Reflex DC 24 half. Each<br />
of the aspect’s five heads can produce a breath<br />
weapon, but only one head can do so in any<br />
single round.<br />
Crush (Ex) Area 15 ft. by 15 ft.; Small or smaller<br />
opponents take 2d8+16 points of bludgeoning<br />
damage and must succeed on a DC 24 Reflex save or<br />
be pinned.<br />
full attack, the aspect often bites one opponent and uses its<br />
tail on another. When one victim falls, the aspect attacks the<br />
other (using its Cleave feat), hoping to gain another Cleave<br />
attack after slaying that foe as well.<br />
SAMPLE ENCOUNTER<br />
An aspect of Tiamat almost always keeps a large retinue of<br />
guards nearby to protect and serve her, and many such aspects<br />
have consorts among mortal beings.<br />
Mother of Monsters (EL 12): An aspect of Tiamat has<br />
given birth to three half-<strong>dragon</strong> human fighters (MM 146)<br />
with the help of a father she later devoured. Now they and a<br />
juvenile blue <strong>dragon</strong> serve as her bodyguards. In a fight, the<br />
bodyguards move to engage the enemy while the aspect of<br />
Tiamat breathes acid through them. Then the blue <strong>dragon</strong><br />
moves into melee behind the half-<strong>dragon</strong>s while the aspect<br />
flies behind foes to cut off escape.<br />
ECOLOGY<br />
As outsiders, aspects of Tiamat don’t need to eat, sleep, or<br />
breathe. Tiamat creates them fully formed.<br />
Environment: An aspect of Tiamat can live in virtually<br />
any environment its worshipers favor.<br />
110<br />
The Dragon Queen uses her aspects to deliver messages of<br />
her divine will and wreak unholy revenge upon those who<br />
foil her plots. Powerful clerics of Tiamat can call upon her<br />
aid in the form of an aspect, but she grants this honor only<br />
to those who honor her appropriately in return.<br />
STRATEGIES AND TACTICS<br />
An aspect of Tiamat uses one of its breath weapons<br />
(typically, acid) in the first round, and then closes<br />
with foes to bring its full attack to bear. If necessary,<br />
it flies closer to its enemies and uses its<br />
crush attack on one foe. When it can make a<br />
Aspect of Tiamat