dragon-magic-oef
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Illus. by R. Horsley<br />
n a world where the influence of <strong>dragon</strong>s reaches into<br />
every aspect of an adventurer’s life, new creatures<br />
related to and descended from <strong>dragon</strong>s abound. When<br />
<strong>dragon</strong>s go beyond simply ignoring the lesser races<br />
and begin taking an active hand, their blood inevitably mingles<br />
with that of other creatures—in fact, <strong>dragon</strong>s are one of the few<br />
beings that can mate and produce offspring with almost any<br />
other race. As such, their spawn fill the world just as humanoid<br />
offspring do, though perhaps not in such great numbers. When<br />
<strong>dragon</strong>s roam the world and are commonplace in any locale,<br />
draconic creatures soon follow in their genetic wake.<br />
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DRAKKEN<br />
This book introduces a new classification of animal known as<br />
the drakken. Drakken are animals whose ancestry has draconic<br />
blood mixed in with that of a mundane race of animal. Essentially,<br />
drakken are to animals as sorcerers are to humans, possessing<br />
draconic blood and some physical characteristics but no<br />
supernatural abilities. Drakken are still considered animals—the<br />
<strong>dragon</strong> blood in their history has been diluted over time—but<br />
all are of the <strong>dragon</strong>blood subtype (see page 4). This chapter<br />
presents several unique drakken, though any normal animal of<br />
the <strong>dragon</strong>blood subtype could be considered a drakken.<br />
Under normal circumstances, drakken won’t serve as animal<br />
companions, though rare exceptions exist (see the phynxkin companion<br />
alternative class feature on page 13 for an example).<br />
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Typically, half-<strong>dragon</strong>s result from unions between<br />
<strong>dragon</strong>s and other creatures. Over time, these half-<strong>dragon</strong>s<br />
mate with members of their non<strong>dragon</strong> parentage, producing<br />
offspring with weaker draconic blood. Eventually,<br />
entirely new beings emerge from such couplings, as<br />
these <strong>dragon</strong>blooded creatures mate with other close<br />
relatives and then again among themselves. The end<br />
result is a race of creatures that has touches of both<br />
draconic and nondraconic ancestry, yet retains almost<br />
none of the extraordinary powers that flow from <strong>dragon</strong><br />
parentage.<br />
Just as a <strong>dragon</strong>’s half-breed offspring are never quite<br />
the same as the <strong>dragon</strong>, sometimes the offspring of true<br />
<strong>dragon</strong>s diverge from their normal pattern of growth.<br />
On rare occasions, outside stimuli encourage evolution<br />
and change within <strong>dragon</strong>s, granting them new<br />
abilities while sapping some of their more traditional<br />
powers. Indeed, as creatures with a strong link to the<br />
realm of <strong>magic</strong>, <strong>dragon</strong>s are often susceptible to what<br />
is known as arcane evolution—that is, changes to<br />
the race as a result of <strong>magic</strong>al influence. Similar to<br />
how the faintest trace of <strong>dragon</strong> blood can alter the<br />
appearance and behavior of an entire race, a slight <strong>magic</strong>al<br />
alteration within a <strong>dragon</strong> can lead to unexpected<br />
or even unknown <strong>magic</strong>al talents.<br />
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