12.05.2016 Views

dragon-magic-oef

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

CHAPTER 3<br />

DRACONIC<br />

MAGIC<br />

Description: This small red <strong>dragon</strong> scale resembles a<br />

false fingernail for a finger or claw. It is decorated with a<br />

flame pattern in delicate gold leaf and <strong>magic</strong>ally adheres<br />

to cover the wearer’s existing nail. A DC 15 Search check<br />

reveals that the crimson claw isn’t simply a painted part of<br />

the wearer’s body.<br />

Activation: The resistance and bonus to natural armor<br />

function continuously while worn (occupying space on<br />

the body as a glove or gauntlet). Once per day, the wearer<br />

can produce a burning hands effect with a purely mental<br />

standard action.<br />

Anyone donning a crimson claw receives mental instructions<br />

in Draconic on the effects of the item and how to<br />

activate it.<br />

Effect: A crimson claw grants its wearer resistance to fire 5<br />

and a +1 enhancement bonus to natural armor. In addition,<br />

the wearer can use it to produce a burning hands effect.<br />

Aura/Caster Level: Faint abjuration and evocation; CL<br />

5th.<br />

Construction: Craft Wondrous Item, barkskin, burning<br />

hands, resist energy, 5,000 gp, 400 XP, 10 days.<br />

Weight: —.<br />

Price: 10,000 gp.<br />

CUPRIC BROOCH<br />

Originally created by the dao to allow their most loyal slaves<br />

to navigate the Elemental Plane of Earth and earthen barriers<br />

on the Material Plane, these handy brooches have slipped out<br />

into the world at large.<br />

Description: This small copper <strong>dragon</strong> scale is set in a<br />

rectangular granite frame affixed to a metal pin.<br />

Activation: Three times per day, the wearer can activate a<br />

cupric brooch as a full-round action. Anyone donning a cupric<br />

brooch receives mental instructions in Draconic on the effects<br />

of the item and how to activate it.<br />

Effect: When activated, a cupric brooch enables its wearer to<br />

move and breathe freely when passing through any type of<br />

stone or earth (but not magma or lava). This effect does not<br />

grant the wearer the ability to see within stone or earth, and<br />

his speed is likely halved along with the other effects of blindness.<br />

The wearer travels as though walking (or swimming, if<br />

that would result in a faster movement rate) and can move in<br />

any direction. He can’t use the brooch to pass through stone<br />

or earthen creatures. The effect lasts for 1 minute.<br />

Aura/Caster Level: Moderate transmutation; CL 9th.<br />

Construction: Craft Wondrous Item, meld into stone,<br />

passwall, 11,000 gp, 880 XP, 22 days.<br />

Weight: —.<br />

Price: 22,000 gp.<br />

DARK CLASP<br />

This innocuous item extends the reach of attacks, surprising<br />

enemies who foolishly believe themselves beyond danger.<br />

Description: This purple-black deep <strong>dragon</strong> scale comes<br />

in two parts, which fit together to form a twining serpent. A<br />

dark clasp usually fastens a cloak, but it can secure any type<br />

of clothing, occupying space on the body as an amulet. The<br />

wearer of a dark clasp gains a slightly ophidian feature, usually<br />

vertical pupils.<br />

Activation: Three times per day, a dark clasp can be activated<br />

with a swift action. Anyone who wears the clasp receives<br />

mental instructions in Draconic on the effects of the item<br />

and how to activate it.<br />

Effect: The dark clasp allows its wearer to make a single<br />

melee attack with a reach 5 feet longer than normal by elongating<br />

the arm (or similar body part) delivering the attack. The<br />

attack must be made with one limb, so the wearer cannot gain<br />

greater reach with a weapon that is wielded in two hands.<br />

Alternatively, the wearer can perform a single move action<br />

or standard action (such as picking up a set of keys outside a<br />

cell) with 5 additional feet of reach. Again, this effect applies<br />

only to actions that can be performed with one limb.<br />

Aura/Caster Level: Faint transmutation; CL 3rd.<br />

Construction: Craft Wondrous Item, mage hand, 1,200<br />

gp, 96 XP, 3 days.<br />

Weight: —.<br />

Price: 2,400 gp.<br />

EBON MASK<br />

This mask provides minor defensive properties and also<br />

lets its wearer avoid the dangers of drowning—useful when<br />

exploring the marshy lairs of black <strong>dragon</strong>s.<br />

Description: This dull black <strong>dragon</strong> scale is edged in iron.<br />

It is roughly triangular in shape and slightly larger than a<br />

human fist when not worn.<br />

Activation: An ebon mask functions continuously while<br />

worn, occupying space on the body as goggles or lenses.<br />

If held to the face, it <strong>magic</strong>ally adheres to cover the nose<br />

and mouth. Anyone donning an ebon mask receives mental<br />

instructions in Draconic on its effects. Only the wearer can<br />

remove an ebon mask unless he is unconscious or killed, in<br />

which case it detaches easily.<br />

Effect: An ebon mask grants the ability to breathe water<br />

but does not prevent the wearer from breathing air. It also<br />

grants resistance to acid 5 and a +1 enhancement bonus to<br />

natural armor.<br />

While highly prized for its benefits, an ebon mask has a<br />

drawback: It muffles speech, imposing a 20% chance of spell<br />

failure when the wearer attempts to cast spells with verbal<br />

components.<br />

Aura/Caster Level: Moderate abjuration and transmutation;<br />

CL 6th.<br />

Construction: Craft Wondrous Item, barkskin, resist energy,<br />

water breathing, 4,500 gp, 360 XP, 9 days.<br />

Weight: 1 lb.<br />

Price: 9,000 gp.<br />

100

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!