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INDEX<br />
Abomination ...................................... 18<br />
Accuracy ...................................... 14, 32<br />
Actions ........................................... 19<br />
Actor ...............................................9<br />
Armor ............................................ 23<br />
Backpack Slot ..................................... 17<br />
Body Slot ......................................... 17<br />
Building . ...........................................9<br />
Combat ........................................ 21, 32<br />
Combat Spell ...................................... 13<br />
Components .........................................3<br />
Damage ....................................... 14, 32<br />
Danger Level ...................................... 16<br />
Dice ........................................... 14, 32<br />
Door Opening .................................. 13, 19<br />
Double Spawn ..................................... 26<br />
Dragon Fire. ....................................... 35<br />
Dual. .......................................... 14, 32<br />
Enchantment Action ............................... 22<br />
End Phase ...........................................8<br />
Equipment ........................................ 12<br />
Experience ........................................ 16<br />
Extra Activation ................................ 26, 29<br />
Fatty ............................................. 18<br />
Friendly Fire. ...................................... 34<br />
Hand Slot ...................................... 14, 17<br />
Inventory ......................................... 17<br />
Line of Sight. ...................................... 10<br />
Magic Action ................................... 21, 35<br />
Melee Action ................................... 21, 33<br />
Melee Weapon. .................................... 12<br />
Move ............................................. 19<br />
Movement ........................................ 11<br />
Necromancer ................................... 18, 29<br />
Noise .......................................13, 15, 22<br />
Objectives. ........................................ 22<br />
Players’ Phase .................................... 8, 19<br />
Quests ............................................ 38<br />
Range ......................................... 14, 33<br />
Ranged Action. ................................. 21, 33<br />
Ranged Weapon ................................... 13<br />
Reloadable Weapons. ............................... 34<br />
Reorganize/Trade .................................. 20<br />
Room ..............................................9<br />
Runner ........................................ 18, 25<br />
Search ............................................ 19<br />
Setup. ..............................................6<br />
Shield ............................................ 23<br />
Silent............................................. 14<br />
Skills .......................................... 16, 51<br />
Spawn ......................................... 20, 25<br />
Starting Equipment . .................................6<br />
Street ..............................................9<br />
Targeting Priority .................................. 34<br />
Vault Artifacts .................................. 6, 37<br />
Vaults ............................................ 36<br />
Walker ........................................... 18<br />
Wounds. .......................................... 23<br />
Zombie Activation ................................. 23<br />
Zombie Attack. .................................... 23<br />
Zombie Move ...................................... 24<br />
Zombies .......................................... 18<br />
Zombies’ Phase .................................. 8, 23<br />
Zone ...............................................9<br />
CREDITS<br />
Game designers:<br />
Raphaël GUITON, Jean-Baptiste LULLIEN and Nicolas RAOULT<br />
Executive Producer:<br />
Percy DE MONTBLANC and Thiago ARANHA<br />
Art:<br />
Jérémy MASSON , Nicolas FRUCTUS and Louise COMBAL<br />
Graphic Design:<br />
Mathieu HARLAUT and Louise COMBAL<br />
Sculptors:<br />
Gael GOUMON, Jason HENDRICKS, Bobby JACKSON, Patrick<br />
MASSON, Juan NAVARRO PEREZ, Elfried PEROCHON, Steve<br />
SAUNDERS, Jody SIEGEL, Remy TREMBLAY, and Rafal ZELAZO<br />
Editing:<br />
Thiago ARANHA and Eric KELLEY<br />
Publisher:<br />
David PRETI<br />
Playtest:<br />
Thiago ARANHA, Christophe CHAUVIN, Edgard CHAUVIN,<br />
Lancelot CHAUVIN, Louise COMBAL, Yuri FANG, Guilherme<br />
GOULART, Odin GUITON, Mathieu HARLAUT, Eric NOUHAUT,<br />
David PRETI, and Rafal ZELAZO.<br />
Guillotine Games would like to thank Marbella Mendez, David<br />
Doust, Chern Ng Ann, Stephen Yau, Spencer Reeve, Jogando Offline,<br />
M. Phal, Gilles Garnier, Jose Rey and our great friend Paolo Parente.<br />
© 2015 Guillotine Games Ltd., all rights reserved. No part of this product<br />
may be reproduced without specific permission. Zombicide,<br />
Guillotine Games, and the Guillotine Games logo are trademarks<br />
of Guillotine Games. CoolMiniOrNot, and the CoolMiniOrNotlogo<br />
are trademarks of CMON Productions Limited<br />
Retain this information for your records. Not suitable for children<br />
under 36 months due to small parts. Actual components may vary<br />
from those shown.<br />
Made in China.<br />
Zombicide: Black Plague<br />
First Edition: January 2016<br />
THIS PRODUCT IS NOT A TOY. NOT INTENDED FOR<br />
USE OF PERSONS 13 YEARS OF AGE OR YOUNGER.<br />
<strong>RULES</strong> - ZOMBICIDE<br />
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