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RULES AND QUESTS

Zombicide-Black-Plague-Rulebook

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QUEST 8:<br />

THE EVIL TEMPLE<br />

HARD / 6+ SURVIVORS / 120 MINUTES<br />

This is the center of necromantic<br />

power. Cursed idols are everywhere, and<br />

a huge Abomination is locked up in the temple.<br />

Plus, it seems the Necromancers have figured out<br />

how we’re dealing with their biggest beasts. Dragon<br />

Bile is scarce, and our supplies gone. But, there<br />

are vaults here. All the old parts of town had them.<br />

Killing that beast could draw the Necromancers to<br />

us. There may be thousands of zombies, but there<br />

can’t be too many more Necromancers. … Right?<br />

Tiles needed: 1V, 2R, 4R, 5R, 8R & 9V.<br />

Special Rules<br />

• Setup:<br />

- Put the blue and the green Objectives randomly among the<br />

red Objectives, face down.<br />

- Put aside the Dragon Bile and Torch cards. Set one Dragon<br />

Bile card and one Torch card in the yellow Vault.<br />

- Put two random Vault artifacts in the violet Vault.<br />

• Destroying the cursed idols. Each Objective gives 5 experience<br />

points to the Survivor who takes it.<br />

• Caches. The violet Vault door cannot be opened until the<br />

blue Objective has been taken. The yellow Vault door cannot<br />

be opened until the green Objective has been taken.<br />

Player<br />

starting area<br />

Spawn<br />

Zone<br />

Objective<br />

(5 XP)<br />

Abomination<br />

Objectives<br />

Exorcism, survivors’ style:<br />

Zombicide! Take both Vault<br />

weapons and kill the Abomination<br />

to win the game.<br />

8R 9V 1V<br />

5R 4R 2R<br />

2 Vault<br />

artifacts<br />

Door<br />

Dragon Bile<br />

+ Torch<br />

Violet<br />

Vault door<br />

(open with<br />

the blue key)<br />

Yellow<br />

Vault door<br />

(open with<br />

the green key)<br />

<strong>QUESTS</strong> - ZOMBICIDE<br />

47

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