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VAULTS<br />
VAULT ZONES <strong>AND</strong> DOORS<br />
Our ancestors used to store food reserves in caches<br />
of some sort. We discovered they used them to hide<br />
powerful weapons, too. What kind of threat were<br />
they expecting?<br />
Step 1. Silas needs to go through the violet Vault to get<br />
the Dragon Bile and Torch represented by the Objective. He<br />
Moves in and opens the violet Vault door. There is no Zombie<br />
Spawn in a Vault, and Silas has no Line of Sight to it.<br />
36<br />
Vaults, secret rooms and underground lairs are fairly common<br />
in Zombicide: Black Plague. They can be great shortcuts for<br />
Survivors… and Zombies!<br />
Whenever the Quest map shows one (or more) Vault doors,<br />
set Vault Zone tokens of the matching colors near the board.<br />
• Vault doors can be opened like standard doors (unless otherwise<br />
stated in the Quest’s description).<br />
• Open Vault doors give access to the Vault of the matching<br />
color, as if they were connected. However, there is no Line Of<br />
Sight between the Vault and the Zone it connects to.<br />
• Vaults are building Zones. They can’t be Searched. Don’t<br />
Spawn Zombies in Vaults when they are revealed.<br />
• A Vault door can be opened from inside its Vault Zone.<br />
NOTE: Quests featuring Vaults can have special rules detailing<br />
the way they’re played. They have priority over the rules listed here.<br />
BLACK PLAGUE - <strong>RULES</strong><br />
Step 2. Silas Moves into the violet Vault. He opens the<br />
other violet Vault door from the inside, triggering a<br />
Zombie Spawn in the building. Two Walkers are here!<br />
The Elf has no Line of Sight on the other side, and thus<br />
can’t shoot to kill the Zombie standing right there.