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RULES AND QUESTS

Zombicide-Black-Plague-Rulebook

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• A Necromancer escapes the board as soon as he activates on his<br />

escape Spawn Zone. Replace the Necromancer Spawn token it<br />

introduced on the board with a standard Zombie Spawn token.<br />

The Necromancer activates on<br />

his escape Spawn Zone. Remove<br />

his miniature as he flees the<br />

board to spread the zombie<br />

plague in another place.<br />

• Killing a Necromancer slows the invasion. If you manage to<br />

kill it, choose a Spawn Zone (including its own Necromancer<br />

Spawn Zone) and remove it from the board. If the Necromancer<br />

Spawn token is still on the board after this removal,<br />

replace it with a standard one.<br />

The Necromancer<br />

Spawn token<br />

is replaced<br />

with a regular<br />

red Zombie<br />

Spawn token.<br />

3– The Necromancer<br />

Spawn token is replaced<br />

with a standard, red<br />

Zombie Spawn token.<br />

1– Silas uses a<br />

bow to kill the<br />

Necromancer.<br />

2– Players agree<br />

to remove this<br />

Spawn Zone,<br />

clearing the way<br />

to the Objective.<br />

STEP 3: Good ending<br />

STEP 3: Evil ending<br />

In special circumstances, all Spawn Zone tokens<br />

may end in the same Zone. In that case, a Necromancer<br />

still comes with an additional Necromancer<br />

Spawn token, but flees as soon as he activates.<br />

30<br />

BLACK PLAGUE - <strong>RULES</strong>

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