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RULES AND QUESTS

Zombicide-Black-Plague-Rulebook

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The Zombie Spawn<br />

began here. The players<br />

chose to resolve the<br />

building’s zombie<br />

spawn following the<br />

marked route, one<br />

Zone after the other.<br />

A Double Spawn card<br />

is drawn for the last<br />

building Zone. Draw<br />

two Zombie cards for<br />

the first building Zone!<br />

Running Out Of Miniatures<br />

The Zombicide: Black Plague box contains enough Zombies<br />

to invade a village. However, players may still run out<br />

of miniatures of the indicated type when required to place<br />

a Zombie on the board through spawning or populating a<br />

building. In this case, the remaining Zombie miniatures are<br />

placed (if there are any), and then all Zombies of the indicated<br />

type immediately resolve an extra Activation.<br />

Multiple Activations may occur in a row. This rule is<br />

especially important to Abominations and Necromancers,<br />

as there is a single miniature of each in<br />

the Zombicide: Black Plague core box. Under some<br />

circumstances, an Abomination or Necromancer<br />

may get several extra Activations in a single Game<br />

Round.<br />

Several Abominations and Necromancers can roam the<br />

board if you own miniatures of them.<br />

Always keep a wary eye on the Zombie population on the<br />

board or risk an unexpected Zombie riot!<br />

28<br />

BLACK PLAGUE - <strong>RULES</strong>

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