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RULES AND QUESTS

Zombicide-Black-Plague-Rulebook

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Many Quests feature colored doors. Usually, these cannot<br />

be opened until some conditions are met, like finding an<br />

Objective of the matching color. Read the Quest description<br />

to know more.<br />

• Some game effects allow an open door to be locked up. If<br />

it is opened again afterward, it won’t trigger a new Zombie<br />

Spawn.<br />

• When the Zombie deck runs out, reshuffle all the discarded<br />

cards to make a new deck.<br />

Buildings that are open at the start of the game are never<br />

spawned in.<br />

Spawning In Buildings<br />

Opening a closed building for the first time reveals all the<br />

Zombies inside all rooms of the building (a single building<br />

extends to all rooms connected by openings, sometimes<br />

straddling several tiles). Indicate each Zone of the building,<br />

one after the other in any order you choose, and draw a Zombie<br />

card for each Zone. Place the corresponding number and<br />

type of Zombies on the indicated Zone (see Zombies’ Phase<br />

– Spawn, page 25).<br />

• If you draw an Extra Activation, immediately perform the<br />

action indicated on the card.<br />

• If you draw a Double Spawn card (see page 26), don’t spawn<br />

Zombies in this Zone, and spawn two cards’ worth of Zombies<br />

on the next.<br />

REORGANIZE/TRADE<br />

Give me that spell, you don’t even know how to read!<br />

- Then give me that crossbow before you hurt<br />

someone.<br />

– Baldric and Silas<br />

At the cost of one Action, a Survivor can reorganize the cards<br />

in his inventory in any way he wishes. The Survivor can<br />

simultaneously exchange any number of cards with one (and<br />

only one) other Survivor currently in the same Zone. This<br />

other Survivor reorganizes his own inventory for free.<br />

A Trade Action doesn’t have to be fair; you can trade everything<br />

for nothing, if both parties agree!<br />

Zombies will spawn<br />

in this building<br />

as soon as the<br />

door is opened.<br />

No closed door here, this<br />

building was revealed<br />

from the start. Don’t<br />

spawn Zombies here.<br />

Don’t spawn Zombies<br />

here. The closed<br />

door keeps the<br />

room unrevealed.<br />

Nelly opens the door,<br />

revealing the building<br />

for the first time.<br />

20<br />

Zombie<br />

spawn!<br />

Zombie<br />

spawn!<br />

BLACK PLAGUE - <strong>RULES</strong><br />

Zombie<br />

spawn!<br />

Zombie<br />

spawn!

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