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MOVEMENT<br />
Actors can move from one Zone to the next as long as the first<br />
Zone shares at least one edge with the destination Zone. Corners<br />
do not count. This means Actors cannot make diagonal<br />
movements.<br />
On streets, the movement from one Zone to another has<br />
no restrictions. However, Actors must go through a door (or<br />
opening) to move from a building to the street and vice-versa.<br />
Inside a building, Actors may move from one Zone to another<br />
as long as these Zones are linked by an opening. The position<br />
of a miniature in the Zone and the layout of the walls do not<br />
matter as long as the Zones share an opening.<br />
Samson<br />
can’t move<br />
diagonally.<br />
To go to the<br />
central Zone,<br />
he must first<br />
Move here…<br />
…then here.<br />
Clovis can go to<br />
the street through<br />
the open door.<br />
Clovis can go to<br />
this Zone through<br />
the opening.<br />
To move here,<br />
Clovis has<br />
to open the<br />
door first.<br />
<strong>RULES</strong> - ZOMBICIDE<br />
11