design brief - Steven Keating's
design brief - Steven Keating's
design brief - Steven Keating's
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20<br />
<strong>design</strong> <strong>brief</strong><br />
select projects from steven keating<br />
15<br />
(e) stevenk@mit.edu (p) 617 386 3501 (w) stevenkeating.info
outline<br />
a quick introduction…………………………………………………..…..........1<br />
functionally graded 3D printing ……...……………………………..…..….....2<br />
morphable matter …………………………………………………………..…..4<br />
real-life rendering ……...…………………………………………………........7<br />
swarm printing …………………………………………………………………..8<br />
sulico (start-up venture). ………………………………………………….……9<br />
nanocolumn InGaN photovoltaic <strong>design</strong> …………………………………….10<br />
digitally cleaning ancient artifacts ………..………………………………..…11<br />
films/photography ……………..………………………………………..……...12<br />
side projects ………………………………………………………………….....13
a quick<br />
introduction<br />
Hi, my name is <strong>Steven</strong> Keating and I am entering my fifth year of graduate studies in Mechanical<br />
Engineering at Massachusetts Institute of Technology (MIT). I’ll try to keep my history <strong>brief</strong> and let the<br />
projects speak for themselves.<br />
As a child, our basement quickly became the neighborhood electronic facility, much to the chagrin of my<br />
chartered accounting parents. From VCRs to microwave ovens, I took them all apart and was fascinated with<br />
creating new inventions from their components. From Tesla coils to weather balloons to ion motors, my<br />
childhood creations always intrigued my friends and family alike. It was in these early days of tinkering that I<br />
discovered my love for innovation and strong sense of curiosity. In college, I graduated top of my class with<br />
dual undergraduate degrees in Mechanical and Materials Engineering (B.Sc) and Film and Media (B.A.) at<br />
Queen’s University, Canada. While this degree combination of engineering and film may seem unusual, I<br />
believe new perspectives on different fields are an ideal source for innovation. I also draw creative potential<br />
through as many eclectic experiences as I can gather. From teaching product <strong>design</strong> in Saudi Arabia, to<br />
competing in Peru for the Jr. Pan-American games in badminton, to presenting movies at film festivals in Los<br />
Angeles, I strongly believe in a diverse knowledge base to draw ideas from. Currently, I am working under Dr.<br />
Neri Oxman in the MIT Media Lab working on a range of <strong>design</strong> ideas surrounding rapid fabrication,<br />
biomimicry, and smart materials.<br />
What follows is a <strong>brief</strong> selection of my projects. Please feel free to contact me with questions, ideas, or just to<br />
say hi!<br />
Hope you are having a splendid day,<br />
-<strong>Steven</strong> 1
functionally graded 3D printing<br />
Functionally graded materials, which are materials with spatially varying composition or microstructure, are<br />
omnipresent in nature. From palm trees with radial density gradients, to the spongy trabecular structure of<br />
bone, to the hardness gradient found in many types of beaks, graded materials offer material and structure<br />
efficiency. Yet in man-made structures, such as concrete pillars, materials are typically volumetrically<br />
homogenous. While using homogenous materials allows for ease of production, improvements in strength,<br />
weight, and material usage can be obtained by <strong>design</strong>ing with functionally graded materials. To achieve<br />
graded material objects, we are working to construct a 3D printer capable of dynamic mixing of composition<br />
material. Starting with concrete and UV-curable polymers, we aim to create structures, such as a boneinspired<br />
beam, which have functionally graded materials.<br />
This project is headed by Dr. Neri Oxman and I am the lead graduate student working on the research. We<br />
envision a future where 3D CAD files contain not only geometry and material, but also how that material<br />
varies along the given geometry. By bringing functionally graded materials into digital <strong>design</strong>, more efficient<br />
and functional use of materials is possible. For instance, take the concrete system we are currently working<br />
on (photo below of samples). By having the ability to control density, aggregate ratio, and water ratio of the<br />
concrete at any given position, we can create graded structures which are lighter, stronger, and use less<br />
material. A good example is the radial density gradient, shown below, which mimics a the cellular structures<br />
of a palm tree and trabecular bone.<br />
2
functionally graded 3D printing<br />
To construct the functionally graded 3D printer, we are utilizing a 6-axes robotic arm (bottom left) as a test<br />
platform. The additional 3 axes (traditional 3D printers use only XYZ axes) allow for novel developments in<br />
3D printing which hold great promise, such as pick-and-place embedded printing of parts. Currently, we’ve<br />
developed custom software to run the arm and are successfully able to print plastic objects (top right). By<br />
having exchangeable extruder print heads, we are able to print a variety of materials. To enable functionally<br />
graded printing, we utilize dynamic mixing prior to extrusion. Just like the analogue of mixing paints, we are<br />
able to control output material properties by controlling the mixture of input components. For concrete, we<br />
have constructed an extruder head which mixes a foaming agent with compressed air to give precise control<br />
over the output density. We are currently testing this extruder head and have be able to produce samples<br />
ranging in density from 20 pounds per cubic foot to 100 pounds per cubic foot. For the UV polymer graded<br />
printing, we utilize two polymers with different chain lengths and control the extruded material stiffness by<br />
mixing these two input components.<br />
These <strong>design</strong> and fabrication tools hold enormous potential in the world of digital fabrication and open new<br />
avenues for functionality of parts. Instead of having two hard plastic pieces hinged together, now a solid<br />
hinge of a more flexible polymer can join the two stiff parts, integrating the functionality into a single<br />
monolithic piece. We are also thinking large-scale. Looking back to nature, we notice a trend of swarm<br />
construction, for example, how miniscule termites work collaboratively to construct massive termite mounds.<br />
We envision the use of swarm printing in the future, where robots can print structures larger than<br />
themselves (bottom right).<br />
3
morphable<br />
material<br />
What if a material’s stiffness and geometry can be digitally controlled? Jammable materials offer the ability to<br />
rapidly tune a system’s stiffness, opening a new world of <strong>design</strong> possibilities.<br />
Granular materials can be put into a jammed state through the<br />
application of pressure to achieve a pseudo-solid material with<br />
controllable rigidity and geometry. This phenomenon occurs in<br />
granular materials when the individual particles are packed<br />
together, causing the friction and Van der Waals forces between<br />
grains to increase. The prototypes in this study have utilized<br />
vacuum pumps to create jammed states through the weight of<br />
the atmosphere on the jammed particles. Depending on the level<br />
of vacuum, the rigidity of the pseudo-solid system can be<br />
manipulated. While jamming principles have been long known,<br />
large-scale applications of jammed structures have not been<br />
significantly explored. As well, potential specific applications are<br />
highlighted and demoed. Such applications range from a<br />
morphable chair, to a flexible vice, to artistic free-form sculpting.<br />
4
Seen above is the morphable chair which can be rapidly switched from a very flexible state (top left), to a<br />
sturdy, weight-support state (bottom left) through the jamming effect. Other <strong>design</strong>s created using this effect<br />
include a universal joint with tuneable stiffness (bottom left) and a jammable vice (bottom right) for holding<br />
objects during machining. These simple systems are extremely cost-effective, novel, and offer significant<br />
potential in a range of applications. A provisional patent has been filed for several of these <strong>design</strong>s.<br />
5
testing and casting with<br />
morphable materials<br />
One of the aims of the research is to provide a<br />
<strong>design</strong> guide for jammable materials to allow others<br />
to better explore these granular systems. To that<br />
end, much of the work has been in performing<br />
mechanical testing to create guidelines and<br />
strength ratings of different granular systems<br />
(right). We are also investigating the idea of<br />
granular composites, such as mixtures of sand and<br />
jacks, to optimize the jammed strength and<br />
maximize the unjammed flexibility.<br />
The project is exploring additional <strong>design</strong> avenues<br />
for morphable materials. Picture below is the use of<br />
jammable systems in a casting application. An<br />
object can be rapidly replicated using this<br />
technique, with the additional benefits of easy<br />
demolding and re-usability. As well, lowtemperature<br />
metals can be directly cast with the<br />
use of high temperature silicone elastomers.<br />
Finally, creative applications in art and <strong>design</strong> are<br />
explored through visual sculptures and the use of<br />
transparent media to create pressure-dependent<br />
light recordings (bottom right). A proof-of-concept<br />
sculpture model is completely self-contained and<br />
can be infinitely re-sculpted, both through its<br />
geometry and light emission.<br />
6
eal-life<br />
rendering<br />
Through the use of long-exposure photography, this<br />
project aims to develop a new form of animation where<br />
graphics are rendered in real-life, as opposed to<br />
rendered digitally on a screen. Rendering in reality allows<br />
for real-world input, for example from sensors, to display<br />
environmental data typically invisible to the human eye.<br />
For instance, the photograph in the bottom right shows<br />
the magnetic field lines given off by a laptop. This is<br />
achieved through moving a sensor and light source<br />
through a scene and recording the information through<br />
long-exposure photography. As the sensor informs the<br />
light source, hidden fields, such as radio waves, WiFi<br />
fields, and other fields, become visible in these<br />
photographs. Utilizing a 6-axis robotic arm to precisely<br />
move through the scene allows for detailed volumetric<br />
renderings to be generated. In fact, any 3D shape file in<br />
a computer can be rendered in real-life through this<br />
technique, such as seen in the happy face photograph<br />
above. Films can be made through successively still<br />
frames, generating a new animation form which is a<br />
hybrid of both traditional stop animation and modern<br />
computer graphics.<br />
7
Looking to develop additive manufacturing processes on the building-scale offers many challenges. 3D printing<br />
technologies have revolutionized small part prototyping, but scaling to construction-sized objects presents<br />
problems due to cost, speed, and physical size. For instance, to print a office building by simply scaling current<br />
3D printing technologies would require a printer larger than the building itself and would take weeks, if not<br />
months to print.<br />
To solve these problems, an approach has been developed based on natural inspiration of termites. Termites<br />
utilize swarm construction principles to create structures much larger than themselves, up to 30 feet sometimes!<br />
To mimic this approach, small robots have been developed that can print foam structures larger than<br />
themselves. These foam walls dry immediately and can then be filled with concrete to provide a structural wall<br />
element. In additional, the foam molds then act as insulation to provide an insulated concrete building. This<br />
approach is extremely fast, cost effective, and offers complex, non-linear geometries for architecture. To date,<br />
large walls have been successfully printed and a full-scale building is planned for the near future.<br />
swarm<br />
printing<br />
8
Sulico is a company started in late 2010 through the MIT course Development Ventures with 5 other<br />
team members. Sulico is a social venture that will provide community-centric solar energy production and<br />
distribute energy as a service for rural Africa. Our vision is to develop generation capacity and<br />
decentralized access that can evolve to form rural electrification systems (micro-grids), starting with<br />
Ghana. By providing energy as a service through community engagement, we present a unique value<br />
proposition that can address the current barrier of affordability and distribution in bringing energy<br />
solutions to West Africa.<br />
Currently, over 40% of Ghanaian households (1.8 million households) still do not have access to<br />
electricity, even though electricity consumption in Ghana has been growing at an annual rate of around<br />
15% annually. These households spend on average $4/month on kerosene for lighting. Moreover, the<br />
lowest income households connected to the electric grid spend on average $5/month (35kWh) for<br />
electricity. These households lacking power corresponds to a total potential annual market between<br />
$85M and $110M.<br />
Site Implementation<br />
Based on the population, the solar irradiance, and grid deployment, Sulico has selected the Eastern part<br />
of the Greater Accra region as the first implementation site. The primary target communities represent<br />
village clusters of around 1,500 households. The typical franchise will be located within the sites that are<br />
central to community life. Sulico will provide the cooperatives with:<br />
• Installation and training: Sulico will procure the hardware necessary and perform the initial<br />
installation. Training will be delivered both on the technical installation and the business operations.<br />
• Maintenance and supply-chain: The local workforce will handle the daily operations, whereas Sulico<br />
will facilitate the planned maintenance and supply chain. This will allow the local partners to focus on<br />
developing the business with the end customers while maintaining an open communication channel with<br />
Sulico.<br />
• Financing package: By partnering with financial institutions such as MFIs (ProCredit) and rural banks<br />
(Shai Rural Bank Ltd), Sulico will allow the local cooperatives to own part of the electricity production<br />
facility (typically 20%).<br />
Sulico has been awarded several grants, inlcluding<br />
a Legatum Center seed grant, and currently has<br />
team members onsite in West Africa testing a trial<br />
run (below).<br />
9
digitally cleaning<br />
ancient artifacts<br />
What if you could clean an artifact without having to physical touch it or risk damaging it?<br />
Traditionally, archaeologists have had to balance the use of physical techniques for artifact excavation,<br />
cleaning, and examination with the concern for potential damages to the sample. While this remains true<br />
for excavation, technological advances in non-destructive measurements and imaging techniques have<br />
recently been successfully applied to cultural heritage fields. The use of non-destructive imaging allows<br />
for efficient analysis of samples without the risk of physical damage. My undergraduate thesis work<br />
focused on two of these technologies, x-ray computed tomography (CT) and neutron CT, which offer<br />
three-dimensional imaging capabilities of external and internal artifact features.<br />
The two different scanning techniques were found to compliment each other in analyzing ancient Greco-<br />
Roman coins (from the Diniacopoulos Collection of Queen’s University), as the x-ray contrast is<br />
dependent on the Z-number, while the neutron contrast is dependent on the neutron cross-section. This<br />
work successfully identified numerous corroded ancient coins and the algorithms developed will work for<br />
other metallic artifacts.<br />
For more information, please see:<br />
H. Nguyen, S. Keating, G. Bevan, A. Gabov, M. Daymond, B. Schillinger, A. Muray . (2010)<br />
Seeing through Corrosion: Using Micro-focus X-ray Computed Tomography to Digitally “Clean” Ancient<br />
Bronze Coins. Material Research Society Conference 2010, Material Issues in Art and Archaeology IX<br />
10
nanocolumn InGaN photovoltaic <strong>design</strong><br />
Currently, the main obstacle to solar panel proliferation is cost. During the summer of 2009, I started work<br />
under Dr. Joshua Pearce looking at ways to improve photovoltaic efficiency and reduce material expenses.<br />
The topic of research was indium gallium nitride (InGaN), which is a new potential photovoltaic material.<br />
Both the optical and structural properties of InGaN were of interest as InGaN has been shown to have a<br />
tuneable band gap (from 0.4 eV to 3.4 eV depending on the indium content). This is an promising material,<br />
as most semiconductors used for solar cells have fixed band gaps and the band gap of a material dictates<br />
what frequencies of light the material can absorb. Most commercial solar cells are single-junction cells,<br />
meaning that only one band gap is used to collect solar energy. Newer, multi-junction cells function similarly<br />
to a stack of single-junction cells, and can collect a wider range of frequencies using different materials for<br />
each junction. These higher efficiencies multi-junction cells currently exist, but are expensive and require<br />
careful processing to get the different materials to have proper lattice matching. InGaN offers a unique<br />
opportunity, as a multi-junction cell could be made with all of the junctions containing InGaN. The different<br />
junctions would only have to have slightly varying compositions of indium to achieve the required varying<br />
band gaps. This means lattice matching would be significantly easier, and the material costs are<br />
inexpensive compared to the high-purity silicon currently used.<br />
While the main driving factor for solar InGaN research is the tuneable band gap, another interesting avenue<br />
is the microstructure. This past summer, my work revealed the nanocolumnar growth present in our method<br />
of InGaN deposition. These nanocolumns offer an interesting method to easily creating a three-dimensional<br />
solar cell. If the columnar structure could be maintained in a solar cell, the extra surface area and reflection<br />
properties will improve absorption and efficiency when compared to the standard planar geometry. The<br />
photos below detail the nanocolumnar structure observed in our deposited InGaN samples. My work<br />
discovered these structures (seen below in scanning electron microscopy), linked their crystallinity to the<br />
indium content, and modeled a multi-junction photovoltaic cell around this tuneable band gap<br />
semiconductor.<br />
For more information, please see our recently published paper:<br />
S. Keating, M. G. Urquhart, D. V. P. McLaughlin, and J. M. Pearce. (2011)<br />
Effects of Substrate Temperature on Indium Gallium Nitride Nanocolumn Crystal Growth. Crystal Growth<br />
and Design. V.11, Pg. 565-568<br />
11
side<br />
projects<br />
film<br />
I am an avid photographer and video enthusiast and I often<br />
build side projects around film. Past work has included many<br />
short films, commercials, education videos and documentaries.<br />
I highly subscribe to the power of visuals for communication<br />
and evocating emotion. Some of my work can be viewed online<br />
at www.stevenkeating.info.<br />
13
tinkering<br />
It is hard to group all of the past side projects I’ve embarked on;<br />
ranging from homemade night vision (below), to radio trackers (top<br />
right), to careening down hills on a homemade street luge (middle<br />
right. I can best describe it as a passion for curiosity and inventing,<br />
or tinkering. Another good example is a amateur radio weather<br />
balloon project where a homemade GPS transmitter and camera<br />
was attached to a salvaged military weather balloon (bottom right).<br />
One of the latest project I have embarked on is an underwater robot<br />
capable of diving full ocean depth (over 6 miles deep). By using a<br />
novel pressure-tolerant <strong>design</strong> and homemade sensors, a cost<br />
under $100 was maintained.<br />
These small projects may seem all different, but the unifying theme<br />
is of innovation and <strong>design</strong>. While these projects are entertaining,<br />
they also allow me to quickly explore areas that could lead to future<br />
research. The morphable materials project grew out of a quick side<br />
experiment and is now a full-fledged project.<br />
side<br />
projects<br />
13