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Feature Story<br />

Doumanian got the idea for the<br />

program after grappling with his<br />

son Julian’s behavioral issues.<br />

“Our troubles started when he was<br />

three,” he says. “He was a smart<br />

kid, but rebellious and a little<br />

spoiled.” Wondering if Julian’s<br />

behavior might stem from some<br />

type of disorder, the Doumanians<br />

brought him to a therapist. The<br />

therapist found nothing wrong<br />

with Julian and recommended<br />

that the family implement a<br />

rewards chart, assigning stars for<br />

positive behavior and removing<br />

them in response to negative<br />

behavior. “The beauty of a chart is<br />

that it’s visual,” says Doumanian.<br />

“It lets kids see the consequences<br />

of their actions.”<br />

However, the chart didn’t work<br />

for Julian. For example, it was<br />

problematic if he acted up while<br />

the family was out. “We’d have to<br />

wait until we got home to remove<br />

a star,” says Doumanian. “The<br />

time that elapsed between Julian’s<br />

actions and when they were<br />

recorded on the chart made it hard<br />

for him to make the connection.<br />

Sometimes, by the time we’d get<br />

home, we’d forget altogether.”<br />

Doumanian looked for something<br />

digital that would be more<br />

portable and more manageable.<br />

“I couldn’t find anything that<br />

would do all the things we needed<br />

it to do,” he says. So, Doumanian,<br />

the CEO of tech firms Fresh<br />

Element and Harvester Holdings,<br />

spent two years developing and<br />

building Fampoints. The program<br />

launched in August to much<br />

acclaim and great feedback from<br />

parents and medical professionals.<br />

“Fampoints is a great tool<br />

for parents to help children<br />

understand their expectations,<br />

and to make sure the change in<br />

behavior and work to achieve goals<br />

and contribute to the family are<br />

recognized and rewarded each<br />

time, so that these sought after<br />

behaviors continue to shape the<br />

child’s positive participation in his<br />

or her environment,” says Nikki<br />

Miller, licensed psychotherapist.<br />

“It’s easy to use, either at home or<br />

on the fly, and offers options and<br />

flexibility for individual/family<br />

needs and preferences. It’s a win/<br />

win for the whole family!”<br />

Fampoints is based on the idea<br />

behind those old-fashioned<br />

behavior charts comprised<br />

of stickers on posterboard,<br />

but totally revamped for 21st<br />

century families.<br />

Parents simply create a Fampoints<br />

account for each child and<br />

generate a list of actions or<br />

behaviors. Each item on the list<br />

is assigned a certain number of<br />

points. “It works both ways,”<br />

Doumanian says. “Just as a child<br />

earns points through positive<br />

behavior, they lose points through<br />

negative behavior.” Parents can<br />

easily edit the list at any time.<br />

Parents also create rewards and<br />

determine how many points each<br />

reward requires. “You can make<br />

rewards something small like a<br />

special snack, something bigger<br />

like a movie ticket, or something<br />

huge like a trip to Disneyland,”<br />

says Doumanian. Since Fampoints<br />

is completely customizable,<br />

parents call the shots. “You create<br />

the rewards that will motivate<br />

your child,” says Doumanian. “The<br />

only limit is your creativity.”<br />

Children logging into Fampoints<br />

can see how many points they<br />

have, what kind of rewards they<br />

can earn, and how many points<br />

they need to redeem each reward.<br />

“They aren’t able to see how<br />

many points their siblings have,”<br />

Doumanian says.<br />

Every request to redeem points<br />

for a reward requires parental<br />

approval. “Mom or Dad receives<br />

an email that their child has<br />

requested a reward,” explains<br />

Doumanian. “Parents can approve<br />

or deny the request, and send<br />

a message back to the child<br />

explaining why. For example, a<br />

parent might decline a request<br />

to redeem reward points for a<br />

movie ticket if a child has been<br />

misbehaving. The Fampoints<br />

system encourages parents and<br />

StoryMonstersInk.com | NOVEMBER 2015 | Story Monsters Ink 11

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