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oct-web-Kids Standard Magazine_Oct Issue_For Web
oct-web-Kids Standard Magazine_Oct Issue_For Web
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EDUCATORS<br />
Should Innovation<br />
Be a Standard?<br />
By: Thom Markham<br />
Several years ago, at the height of the<br />
testing mania, I heard a comment that<br />
still resonates with me. In response to<br />
a call to reinvent learning and make<br />
it more creative, a tall teacher<br />
stood up and shook his head.<br />
“There’s no way to do that,” he<br />
said in a resigned tone, “It’s a<br />
standards-based world.”<br />
Among all the commentary<br />
about standards, this statement<br />
always stands out to me as the<br />
least true. The world appears to<br />
be a dynamic scene of constantly shifting<br />
problems, creative response, idea generation,<br />
and haphazard events that yield a million different<br />
opinions on how to proceed. The new<br />
standard is no standard.<br />
The underlying question is more challenging:<br />
What do we do about standards in<br />
a world where, increasingly, people live a<br />
highly personalized existence built on lifestyle<br />
preferences and a set of information<br />
sources tailored to their needs? And when the<br />
chief skills center on the ability to adapt, collaborate,<br />
solve, be flexible and resilient, and<br />
move on successfully? What standards unify<br />
us in that world?<br />
The standardized test, in short answer or<br />
multiple choice formats, will not survive<br />
the 21st century. The new standards need<br />
to be about process, not content. Most core<br />
content can be downloaded these days; it’s<br />
the how that is crucial. So it will be necessary<br />
to design standards for thinking, feeling, and<br />
invention. And think about grit, perseverance,<br />
and resiliency. How would you assess<br />
them?<br />
Let’s start by naming the process. I’ll use<br />
the term innovation, and suggest that innovation<br />
be instituted as the new standard for<br />
education. That means what it says: no one<br />
graduates unless they can demonstrate basic<br />
proficiency in innovation. So how might we<br />
begin to hold innovation in our minds?<br />
Innovation is not about tech. This is a necessary<br />
first step. Innovation refers to thinking<br />
and seeing the world differently in the global<br />
age, not more gadgets and apps. It’s about<br />
reinventing deep assumptions about national<br />
borders, equality, opportunity,<br />
religious division, and the host<br />
of issues that need resolution.<br />
Innovation can’t be the exclusive<br />
domain of STEM programs.<br />
Innovation implies creativity and<br />
knowledge. Creativity is the topic<br />
du jour, mostly because it is a healthy<br />
and natural response to the stifling orderliness<br />
of the educational landscape, which<br />
looks like a formal English garden set in the<br />
middle of the Amazon. But a deeper vision of<br />
creativity is necessary that values knowledge<br />
as well as artistic impulse. Personalized paths<br />
Innovation should be<br />
instituted as the new<br />
standard for education.<br />
That means what it says:<br />
no one graduates unless<br />
they can demonstrate<br />
basic proficiency in<br />
innovation.<br />
to learning, with varied outcomes depending<br />
on personal goals and inclinations, are<br />
inevitable. But not having to read 12 plays of<br />
Shakespeare or take Algebra 2 will result in<br />
knowledge gaps, so eventually a necessary<br />
body of knowledge, appropriate for the 21st<br />
century, will need to be identified.<br />
Innovation begins with openness. ‘Openness<br />
to experience’ is one of the big five personality<br />
traits. Openness is associated with<br />
creativity, curiosity, humility, empathy, and<br />
collaborative skills. An open mind friendly to<br />
divergent thinking is a prerequisite for innovation.<br />
In practical terms, that means asking<br />
questions, failure, and persistence become<br />
key traits to be nurtured in early grades and<br />
rewarded in upper grades. That implies a<br />
radical realignment of elementary outcomes,<br />
Thom Markham, founder and CEO of<br />
PBL Global, is a speaker, writer, psychologist,<br />
and internationally respected consultant<br />
in the critical areas of inquiry based<br />
education, 21st century skills, project<br />
based learning, and innovation. He is the<br />
author of the best-selling Project Based<br />
Learning Design and Coaching Guide:<br />
Expert tools for innovation and inquiry<br />
for K-12 educators and the forthcoming<br />
Redefining Smart: Awakening Student’s<br />
Power to Reimagine Their World.<br />
away from stringent requirements for testbased<br />
knowledge and far more emphasis on<br />
developing healthy psyches.<br />
Innovation becomes visible through design<br />
thinking. Inquiry-based classrooms and project<br />
based learning have suddenly established<br />
themselves in mainstream education. These<br />
are extremely promising trends. Given the<br />
times, there is absolutely no reason, other<br />
than lack of will or imagination, that every<br />
student should not have been engaged in<br />
deep, reflective, extended problem solving<br />
many times during his or her school career.<br />
But there is not yet a system for teaching<br />
and honoring innovation as a core outcome.<br />
That outcome is captured by the term design<br />
thinking, in which students engage in creative<br />
problem solving through design challenges,<br />
whether the challenges are technical,<br />
scientific, or social policy issues. Through the<br />
process of design, every student can learn the<br />
new basics: How to brainstorm ideas, create<br />
and prototype solutions, share ideas, take and<br />
offer constructive feedback, and critique and<br />
reflect. Again, this need not be confined, as<br />
it now is, to engineering and science. Design<br />
thinking is a way of reinventing the world<br />
and making visible the results of a very deep<br />
process of creation.<br />
14 www.KidsStandard.org<br />
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