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EDUCATORS<br />

Should Innovation<br />

Be a Standard?<br />

By: Thom Markham<br />

Several years ago, at the height of the<br />

testing mania, I heard a comment that<br />

still resonates with me. In response to<br />

a call to reinvent learning and make<br />

it more creative, a tall teacher<br />

stood up and shook his head.<br />

“There’s no way to do that,” he<br />

said in a resigned tone, “It’s a<br />

standards-based world.”<br />

Among all the commentary<br />

about standards, this statement<br />

always stands out to me as the<br />

least true. The world appears to<br />

be a dynamic scene of constantly shifting<br />

problems, creative response, idea generation,<br />

and haphazard events that yield a million different<br />

opinions on how to proceed. The new<br />

standard is no standard.<br />

The underlying question is more challenging:<br />

What do we do about standards in<br />

a world where, increasingly, people live a<br />

highly personalized existence built on lifestyle<br />

preferences and a set of information<br />

sources tailored to their needs? And when the<br />

chief skills center on the ability to adapt, collaborate,<br />

solve, be flexible and resilient, and<br />

move on successfully? What standards unify<br />

us in that world?<br />

The standardized test, in short answer or<br />

multiple choice formats, will not survive<br />

the 21st century. The new standards need<br />

to be about process, not content. Most core<br />

content can be downloaded these days; it’s<br />

the how that is crucial. So it will be necessary<br />

to design standards for thinking, feeling, and<br />

invention. And think about grit, perseverance,<br />

and resiliency. How would you assess<br />

them?<br />

Let’s start by naming the process. I’ll use<br />

the term innovation, and suggest that innovation<br />

be instituted as the new standard for<br />

education. That means what it says: no one<br />

graduates unless they can demonstrate basic<br />

proficiency in innovation. So how might we<br />

begin to hold innovation in our minds?<br />

Innovation is not about tech. This is a necessary<br />

first step. Innovation refers to thinking<br />

and seeing the world differently in the global<br />

age, not more gadgets and apps. It’s about<br />

reinventing deep assumptions about national<br />

borders, equality, opportunity,<br />

religious division, and the host<br />

of issues that need resolution.<br />

Innovation can’t be the exclusive<br />

domain of STEM programs.<br />

Innovation implies creativity and<br />

knowledge. Creativity is the topic<br />

du jour, mostly because it is a healthy<br />

and natural response to the stifling orderliness<br />

of the educational landscape, which<br />

looks like a formal English garden set in the<br />

middle of the Amazon. But a deeper vision of<br />

creativity is necessary that values knowledge<br />

as well as artistic impulse. Personalized paths<br />

Innovation should be<br />

instituted as the new<br />

standard for education.<br />

That means what it says:<br />

no one graduates unless<br />

they can demonstrate<br />

basic proficiency in<br />

innovation.<br />

to learning, with varied outcomes depending<br />

on personal goals and inclinations, are<br />

inevitable. But not having to read 12 plays of<br />

Shakespeare or take Algebra 2 will result in<br />

knowledge gaps, so eventually a necessary<br />

body of knowledge, appropriate for the 21st<br />

century, will need to be identified.<br />

Innovation begins with openness. ‘Openness<br />

to experience’ is one of the big five personality<br />

traits. Openness is associated with<br />

creativity, curiosity, humility, empathy, and<br />

collaborative skills. An open mind friendly to<br />

divergent thinking is a prerequisite for innovation.<br />

In practical terms, that means asking<br />

questions, failure, and persistence become<br />

key traits to be nurtured in early grades and<br />

rewarded in upper grades. That implies a<br />

radical realignment of elementary outcomes,<br />

Thom Markham, founder and CEO of<br />

PBL Global, is a speaker, writer, psychologist,<br />

and internationally respected consultant<br />

in the critical areas of inquiry based<br />

education, 21st century skills, project<br />

based learning, and innovation. He is the<br />

author of the best-selling Project Based<br />

Learning Design and Coaching Guide:<br />

Expert tools for innovation and inquiry<br />

for K-12 educators and the forthcoming<br />

Redefining Smart: Awakening Student’s<br />

Power to Reimagine Their World.<br />

away from stringent requirements for testbased<br />

knowledge and far more emphasis on<br />

developing healthy psyches.<br />

Innovation becomes visible through design<br />

thinking. Inquiry-based classrooms and project<br />

based learning have suddenly established<br />

themselves in mainstream education. These<br />

are extremely promising trends. Given the<br />

times, there is absolutely no reason, other<br />

than lack of will or imagination, that every<br />

student should not have been engaged in<br />

deep, reflective, extended problem solving<br />

many times during his or her school career.<br />

But there is not yet a system for teaching<br />

and honoring innovation as a core outcome.<br />

That outcome is captured by the term design<br />

thinking, in which students engage in creative<br />

problem solving through design challenges,<br />

whether the challenges are technical,<br />

scientific, or social policy issues. Through the<br />

process of design, every student can learn the<br />

new basics: How to brainstorm ideas, create<br />

and prototype solutions, share ideas, take and<br />

offer constructive feedback, and critique and<br />

reflect. Again, this need not be confined, as<br />

it now is, to engineering and science. Design<br />

thinking is a way of reinventing the world<br />

and making visible the results of a very deep<br />

process of creation.<br />

14 www.KidsStandard.org<br />

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