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oct-web-Kids Standard Magazine_Oct Issue_For Web
oct-web-Kids Standard Magazine_Oct Issue_For Web
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SCIENCE<br />
Antibiotics: One Innovation that<br />
CHANGED THE WORLD!<br />
By: Brianna Gangjii<br />
7th grade<br />
Lake Orion Schools<br />
Some innovations have definitely been a<br />
breakthrough in the medical industry.<br />
Perhaps a giant step in the field of<br />
medicine, antibiotics saved millions of lives<br />
by killing and preventing the growth of<br />
harmful bacteria. Scientists like Louis Pasteur<br />
and Joseph Lister were the first to recognize<br />
and attempt to combat bacteria, but it was<br />
Alexander Fleming who made the first<br />
jump in antibiotics, when he accidentally<br />
discovered the bacteria-inhibiting mold,<br />
known as penicillin, in 1928.<br />
Antibiotics proved to be a major improvement<br />
in antiseptics—which killed human<br />
cells along with bacteria—and their use<br />
spread rapidly throughout the 20th century.<br />
Nowhere was their effect more obvious than<br />
on the battlefield: While nearly 20 percent<br />
of soldiers who contracted bacterial pneumonia<br />
died in World War I, with antibiotics<br />
that number dropped to only 1 percent<br />
during World War II. Antibiotics have gone<br />
on to fight nearly every known form of<br />
infection, including simple ear infection,<br />
influenza, malaria, meningitis, tuberculosis,<br />
and most transmitted diseases.<br />
After a lot of use, however, many people<br />
have been developing immunity toward<br />
antibiotics, which means the antibiotic is not<br />
effective any longer. Now there are more research<br />
and discoveries at work to make sure<br />
scientists can still be able to have a catalyst<br />
to stop deadly diseases.<br />
The Clarkston<br />
Haunted House<br />
Design Challenge<br />
By Kylie Kalinowski, 10th Grade<br />
Clarkston Schools<br />
In a small section of Sashabaw Middle<br />
School’s hallways, utilizing Science,<br />
Technology, Engineering, Math (STEM),<br />
students from sixth to twelfth grades will<br />
use their imagination and creative thinking<br />
to design a haunted house. At the final<br />
public showing of the hallways, students<br />
will perform as actors, completely outfitted<br />
in frightening costumes, to show off their<br />
talents in haunted house magic, full with<br />
realistic props, scary sound effects, and<br />
much more!<br />
There will be many notorious giants of<br />
the haunted world helping out with the<br />
project, including the infamous Edward<br />
Terebus - the man who co-created the<br />
world renowned haunted house Erebus.<br />
Also attending are members of professional<br />
makeup companies and of the<br />
Society of Women Engineers, who are<br />
helping create animated props. There is a<br />
lot of learning that comes from hands-on<br />
experience while creating many elements<br />
of an incredible haunted house: the engineering<br />
behind drop panels, the scientific<br />
research behind the creation of realistic<br />
monster makeup, and the chemistry that<br />
goes into rolling fog machines.<br />
To acquire the skills, students will be<br />
learning from professionals after school<br />
one day a week, in seminars with handson<br />
projects. This is an incredible opportunity<br />
to learn the essence of teamwork,<br />
to discover a whole new world of STEM,<br />
and to apply science and technology to an<br />
exciting common goal.<br />
12 www.KidsStandard.org<br />
Publication INC.