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New methods in urban analysis and simulation

Documentation of teaching results from the spring semester 2015 of the seminar Digital Urban Simulation at the Chair of Information Architecture, ETH Zurich

Documentation of teaching results from the spring semester 2015 of the seminar Digital Urban Simulation at the Chair of Information Architecture, ETH Zurich

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Eisenhüttenstadt<br />

Wilko Potgeter<br />

The follow<strong>in</strong>g project takes place <strong>in</strong> Eisenhüttenstadt, the first founded city of the GDR.<br />

Follow<strong>in</strong>g the 16 rules for <strong>urban</strong> de- sign announced earlier <strong>and</strong> oriented at soviet developments<br />

<strong>and</strong> ideas of <strong>urban</strong>ity, the city is functionally seperated <strong>in</strong> pro- duction <strong>and</strong> dwell<strong>in</strong>g.<br />

Dwell<strong>in</strong>g units are l<strong>in</strong>ear hous<strong>in</strong>g blocks with big spaces between them to assure light<br />

<strong>and</strong> green for alle the population, follow<strong>in</strong>g the very unified logic of plann<strong>in</strong>g common <strong>in</strong><br />

the GDR <strong>and</strong> the Sowjet Union.<br />

Today Eisenhüttenstadt is a shr<strong>in</strong>k<strong>in</strong>g city. From around 50’000 habitants at the fall of the<br />

GDR its population sunk to around 25’000. As a result of this negative growth, the periphery<br />

decays, what rema<strong>in</strong>s is the monofunctional <strong>in</strong>ner dwell<strong>in</strong>g core.<br />

My project focuses on the idea of accept<strong>in</strong>g the decay of the periphery while at the same<br />

time revitaliz<strong>in</strong>g the <strong>in</strong>ner core of the city by add<strong>in</strong>g new build<strong>in</strong>gs with social functions.<br />

The development of the project is done with<strong>in</strong> a design process which tries to benefit from<br />

the use of software for the <strong>analysis</strong> of space <strong>and</strong> microclimate.<br />

The goal should be, to develop a build<strong>in</strong>g which does not conflict with the exist<strong>in</strong>g city but<br />

tries to follow the same ideas.<br />

In a first step I used space syntax <strong>analysis</strong> to underst<strong>and</strong> the structure of the city which then<br />

led to two different approach- es for plac<strong>in</strong>g a build<strong>in</strong>g us<strong>in</strong>g a parametric design process<br />

evaluated with the use of an evolutionary solver.<br />

I F<strong>in</strong>al project documentation<br />

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