Virtual Worlds, Real Leaders: - IBM
Virtual Worlds, Real Leaders: - IBM Virtual Worlds, Real Leaders: - IBM
26 The Freedom to Fail Risk-taking and the ability to make decisions quickly are critical leadership skills.
Some elements of the online gaming world, like its project-oriented structure or the transparency of skills and incentives, are relatively easy to replicate in business environments. Others, like the inherent tolerance for risk in games, are far more challenging to implement when it comes to the real world. But the issue of risk tolerance is highly relevant in today’s fast-paced business environment, one in which rapid turns of innovation can mean the difference between fi nancial success and failure. Businesses of all sizes, but especially big ones, struggle mightily with the need to evolve quickly and out-innovate their competition. Ironically, embracing risk in the enterprise is itself a considerable risk. There is an ingrained fear of failure that holds many corporate employees back when it comes to taking big risks In the online gaming world, risk-taking is encouraged. It is even considered a necessary precursor to success. that could yield big rewards. Online gamers do not share this fear. In the online gaming world, risk-taking is encouraged. It is even considered a necessary precursor to success. Leaders formulate strategies quickly, with imperfect data, and put their strategy into motion without fear of consequences. Yes, it is only a game. And more often than not there is no real money (and certainly not life) on the line. But to assume that there is nothing ventured would be a mistake. Many games have severe penalties for failure. These setbacks can range from time-wasted to squandered status, all of which affect the enjoyment of the game. Millions of dollars are not riding on each raid, but try telling a hardcore gamer that failure doesn’t matter. GIO 2.0 Report 27
- Page 1: ® INTERNATIONAL BUSINESS MACHINES
- Page 4 and 5: 2 Game On As the business world bec
- Page 6 and 7: 4 “ You can never stop earning th
- Page 8 and 9: 6 In a survey of IBM’s own intern
- Page 10 and 11: 8 Serious Gaming The what, why, and
- Page 12 and 13: 10 The strategy for examining games
- Page 14 and 15: 12 Making Leaders from Lemmings Env
- Page 16 and 17: 14 RAID: A guild effort in war-orie
- Page 18 and 19: 16 in which leaders are able to und
- Page 20 and 21: The Need to Lead The story of one g
- Page 22 and 23: 20 Q: What was it about the environ
- Page 24 and 25: 22 Impermanent Power Contrary to tr
- Page 26 and 27: 24 The analog in the Sloan Model is
- Page 30 and 31: 28 There is another reason risk is
- Page 32 and 33: 30 Next Steps to Consider
- Page 34: 32 Finally, embracing emerging comm
26<br />
The Freedom to Fail<br />
Risk-taking and the ability to make decisions<br />
quickly are critical leadership skills.