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Virtual Worlds, Real Leaders: - IBM

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Number of<br />

online gamers worldwide: 7<br />

73 MILLION<br />

Average age<br />

of online gamers: 6<br />

27<br />

Game Player Gender: 5<br />

MALE<br />

56%<br />

43%<br />

FEMALE<br />

QUICK FACTS<br />

“<strong>Real</strong>” money spent in 2006 by<br />

game players to acquire virtual assets<br />

or insights from other players: 4<br />

$1 BILLION<br />

Rate at which MMORPG<br />

economies are growing: 1<br />

36.5% (CAGR)<br />

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GIO 2.0 Report<br />

Distribution of age: 2<br />

50+

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