User Manual
User Manual - Strategy First
User Manual - Strategy First
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Hygiene<br />
Hygiene was rather undervalued in the Middle Ages and epidemics were common. If you want to<br />
reduce the fear of epidemics and thus improve the happiness of the citizens, build hospitals and<br />
paved roads.<br />
City Defence<br />
The bigger the city, the greater the fear of attacks by intruders. You can only do something about<br />
the defence of a city if you’ve been elected mayor. You could, for instance, train more guards to<br />
defend your city.<br />
The more buildings that are outside the protective city walls, the more the happiness of the<br />
citizens will drop. Extending the city walls will help them gain confidence.<br />
The Construction of Buildings<br />
The Construction Menu<br />
As soon as you own a trading office in a city, you can build<br />
additional buildings. But there are certain restrictions: You<br />
need quite a bit of money (the money lender could help you<br />
out), and you have to accept geographic facts – there’s no<br />
way you can build a mine in the middle of nowhere. Note<br />
that you have no influence on public buildings, such as the<br />
church, the town hall, or the tavern.<br />
Select an option from the construction menu and take a look at the buildings you can construct.<br />
Choose the building you want and then study the information you are given: the construction<br />
costs, the time it will take to build, and the materials required. You will be told what materials<br />
you have at your disposal (at your office and aboard the ships you have at anchor). If your<br />
materials are insufficient, you are told whether the remaining materials are available in the city,<br />
as well as their cost.<br />
If it is currently impossible to construct the building you have selected – either because the<br />
required materials are unavailable or because you don’t have enough money – a message will be<br />
displayed at the bottom of the selection window.<br />
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