Talking
Talking-Esports-FINAL-2 Talking-Esports-FINAL-2
The easiest way to deliver this perfectly is to, at the point of victoryand with lots of energy, simply announce the team or player as thechampion. For example, when Virtus.pro won the Counter-Striketournament on the grand stage inKatowice’s Spodek arena, StuartSaw ended the commentary withthe phrase “…and your championsof EMS Katowice are VIR-TUS.PRO!” and then he laid out.The layout is very important. He simply allowed the pictures of theteam celebrating, hugging and jumping up and down as the crowdcheered to come through without talking over it and thus made itan even more epic moment to remember.If you listen to sports commentators as part of your selfimprovementprogram, you’ll hear them do the same thing. You’llalso hear how they don’t fill every single moment of the broadcastwith their voice.Remember: you are there to guide the viewer and enthuse them,not talk them to death!47
STORYLINESAnother area often underutilized in esports broadcasting (althoughthis has been getting better over the last couple of years) is storylines.Storylines are ultra-important to an esports broadcaster - theyadd more intrigue and interest to matches and tournaments, andare often easy to find if you know where to look.Many of your storylines come from good preparation. You mightfind an interview with a player that reveals something interestingabout them or that they are in a particular frame of mind headinginto a tournament that could influence the way they play.It could be a new player was recently added to the team - this canbe used to come up with questions to build stories. Has the playerinfluenced the team in a positive way? Did they replace a big-namefamous player? How will they fill those shoes?Many storylines also comefrom statistics. Stats on theirown are often pretty boring,but achievement markers canbe very interesting parts of thestoryline. Is a team about toreach a landmark statistic? Arethey about to win their 50th consecutive match? If they win thistournament, would it make them the most successful team of alltime? Is the prize money for first place enough to make a player thehighest earner in the history of the game? These are all questionsyou should be asking during your preparation and then turning intostorylines.48
- Page 1 and 2: Talking EsportsA guide to becoming
- Page 3 and 4: CAMERAS! ..........................
- Page 5 and 6: INTRODUCTIONIt doesn’t matter if
- Page 7 and 8: HOW ON EARTH DID WE GET HERE?We’v
- Page 9 and 10: on a dedicated gaming channel (Xlea
- Page 11 and 12: BROADCAST ROLESBefore I jump in to
- Page 13 and 14: STREAMINGStreaming is an important
- Page 15 and 16: If you get stuck, remember that the
- Page 17 and 18: GOING PUBLICWhen you’re ready to
- Page 19 and 20: Using the same words over and over
- Page 21 and 22: I could spend an age analysing why
- Page 23 and 24: THE KEYS TO SUCCESS ON ANY FORMATRe
- Page 25 and 26: I’ve included a recent spreadshee
- Page 27 and 28: GAME-SPECIFIC PREPARATIONIf you are
- Page 29 and 30: efore the tournament. Make sure you
- Page 31 and 32: Likewise, being professional doesn
- Page 33 and 34: So how do you deal with all these?L
- Page 35 and 36: self saving them occasionally, but
- Page 37 and 38: emember that very few people are an
- Page 39 and 40: THE VOICEI won’t lie to you here:
- Page 41 and 42: more expressive at the same time. Y
- Page 43 and 44: son as to why you should avoid alco
- Page 45 and 46: That said, stamping your own person
- Page 47: If you work on your own, it’s rel
- Page 51 and 52: a broadcast. That means, above all
- Page 53 and 54: HOSTING AND PRESENTINGOne of the mo
- Page 55 and 56: For large tournaments in arenas, it
- Page 57 and 58: GRAPHICS AND STORYLINESUp to this p
- Page 59 and 60: even four different cameras to use.
- Page 61 and 62: There is an old saying that you can
- Page 63 and 64: the conversation can often lead to
- Page 65 and 66: The simplest and easiest way to do
- Page 67 and 68: THROWSThe art of throwing is one th
- Page 69 and 70: ENHANCED THROWSOnce you’re comfor
- Page 71 and 72: or it hasn’t been produced until
- Page 73 and 74: COPING WITH NEGATIVE FEEDBACK AND A
- Page 75 and 76: You can also talk to others in the
- Page 77 and 78: your goals and ambitions and ensure
- Page 79 and 80: Many of the newer commentators who
- Page 81 and 82: What do you bring to the event in a
- Page 83 and 84: ansom even by the top commentators
- Page 85 and 86: ADVERTISING & SOCIAL MEDIAWhen it c
- Page 87 and 88: COMMON MISTAKES (AKA THE GIBBS BROA
- Page 89 and 90: 22. No swearing - ‘idiot’ is fi
- Page 91 and 92: CREDITSOriginally produced as a pdf
- Page 93: Playboy Mansion, 7Play-by-play comm
The easiest way to deliver this perfectly is to, at the point of victoryand with lots of energy, simply announce the team or player as thechampion. For example, when Virtus.pro won the Counter-Striketournament on the grand stage inKatowice’s Spodek arena, StuartSaw ended the commentary withthe phrase “…and your championsof EMS Katowice are VIR-TUS.PRO!” and then he laid out.The layout is very important. He simply allowed the pictures of theteam celebrating, hugging and jumping up and down as the crowdcheered to come through without talking over it and thus made itan even more epic moment to remember.If you listen to sports commentators as part of your selfimprovementprogram, you’ll hear them do the same thing. You’llalso hear how they don’t fill every single moment of the broadcastwith their voice.Remember: you are there to guide the viewer and enthuse them,not talk them to death!47