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Chapter Two:The <strong>Changing</strong><strong>Breeds</strong>The shapeshifters who lost the Wars of Rage havereplenished their strength since they last battled theGarou. Despite many years of human progress and thewerewolves’ march across the world, the other <strong>Changing</strong><strong>Breeds</strong> have held on with surprising tenacity. Thenumber of <strong>Changing</strong> <strong>Breeds</strong> that survived to the presentday far exceeds the number of <strong>Breeds</strong> that have fallen toextinction. They’re still out there, and will not roll overand just let the apocalypse happen.This chapter presents updated rules for the elevensurviving <strong>Breeds</strong> of Fera, including new Gifts and Rites,and full character creation information. Each has atleast two breeds — homid and animal-born — and mosthave a role division such as an auspice or aspect. Thisbook alone allows players to create literally hundreds ofpotential combinations of Breed, breed, tribe or faction,and auspice or aspect. That’s without getting into thedifference between characters who share all of thosechoices but have wildly different backgrounds, outlooks,or concepts.When the Apocalypse comes, the Final Battle won’tfeature the Garou alone — all of the <strong>Changing</strong> <strong>Breeds</strong>will be there, but whether they stand alongside Gaia’swarriors, or fight their own battle against the GreatEnemy remains to be seen.CHAPTER TWO: THE CHANGING BREEDS41

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