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W20 - Changing Breeds.pdf

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General Nagah Gifts• Eyes of the Dragon Kings (Level One) — TheNagah gains perfect clarity of vision in any circumstances— fog, smoke, murky water, even total darkness fail toimpede her. It takes a solid object to block her line of sight.System: The player makes a Gnosis roll, difficulty6. For the rest of the scene, the character is immuneto penalties to visual Perception rolls from any source.• Lizard’s Favor (Level One) — The Nagah gainsthe ability to masquerade as a Mokolé by adding lizardlikecharacteristics to her body.System: The player spends a Willpower point androlls Stamina + Primal-Urge. Each success allows thecharacter to add one trait — legs, a royal crest, a frilledneck, fins, a back sail, etc. — to any forms she desires.Only legs are fully functional; features such as wingsor horns are vestigial and have no mechanical impact.• Scent of Running Water (Level One) — As theRagabash Gift.• Sense Wyrm (Level One) — As the Theurge Gift.• Slayer’s Eye (Level One) — As the Shadow LordGift: Fatal Flaw.• Snake’s Skin (Level One) — As the metis Gift:Shed.• Burrow (Level Two) — As the metis Gift.• Night Whispers (Level Two) — As the GalliardGift: Mindspeak.• Pulse of the Prey (Level Two) — As the RagabashGift.• Veil of the Wani (Level Two) — This Gift allowsthe Nagah to erase the memory of her existence fromthe minds of others.System: The player spends two Gnosis points androlls Manipulation + Subterfuge against a difficulty ofthe target’s (Perception + 2). The more successes rolled,the more the target’s memories of the Nagah are cloudedand distorted — one success might cause a Garou toremember encountering some serpentine Wyrm-beastrather than the Nagah, for example, while three successeserase memories of the wereserpent completely.• Blessings of Kali (Level Three) — The wereserpentdevelops barbed, scaly armor across her entire body,protecting her and making her hand-to-hand combateven more deadly.System: The player spends one point of Willpowerand Rage. The armor adds two to all soak rolls, andincreases the damage done by the Nagah’s claw attacksby one die. This armor lasts for one scene.• Combat Healing (Level Three) — As the AhrounGift.• Pure Venom (Level Three) — The Nagah maydistill her spiritual energy into her venom, rendering itsupernaturally potent.System: The player spends a Gnosis point. Her nextvenomous attack (bite or spit) bypasses all resistances,including Resist Toxin, and increases the roll to soakthe poison’s damage by 2.• Darting Fangs (Level Four) — The Nagah growsvenomous barbs on her forearms, which she may fire ather opponents.System: As per the Black Furies Gift: Wasp Talons,save that the barbs carry the Nagah’s standard venom.• Swimming the Spirit River (Level Four) — TheNagah may enter the Umbra in the same manner asGarou; she no longer requires an Ananta to do so.System: This Gift’s effects are permanent.• Breath of the Dragon Lords (Level Five) — Thewereserpent exhales huge gouts of scalding gases; these canwound opponents, but can’t cause materials to combust.System: The player rolls Dexterity + Firearms toaim this attack, which has a range of 20 feet and a base(aggravated) damage of the wereserpent’s Gnosis rating.Balaram Gifts• Cold Blood (Level One) — The Nagah may makeher Balaram form cold-blooded, rendering it invisibleto infrared scanners, increasing the ease of passing asa vampire, and reducing the chance of heat stroke inunusually hot environments.System: The player rolls Stamina + Primal-Urge.The change lasts for one hour per success.• Persuasion (Level One) — As the homid Gift.• Prehensile Body (Level One) — In forms otherthan Balaram, the Nagah can grasp and manipulateobjects with her tail (or coils) as easily and deftly as shecan with her hands in human form.System: This Gift’s effects are permanent.• Subtle Serpent (Level Two) — The balaram’s voicebecomes beautiful, easy to listen to, and strangely compelling.System: The player spends a Gnosis point and rollsManipulation + Expression, difficulty of the target’sWillpower. For the rest of the scene, the Nagah may ask“favors” of the target (“Cover your eyes,” “Try a bite ofthis apple,” “May I see your gun?” etc). So long as therequest can be completed within one minute and presentsno obvious danger to the target, the target will grant it.• Unexpected Venom (Level Two) — The Nagahcan easily use fangs in his human form.System: The character may reflexively grow fangswithout need of a partial transformation shapeshiftingaction or a dice roll, at any time she wishes.160CHANGING BREEDS

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