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Transparency Market Research

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Mobile Applications <strong>Market</strong><br />

Billion)<br />

4.2.1 Global Native (On-deck) Mobile Applications <strong>Market</strong> Revenue and Forecast, 2012 – 2020 (USD<br />

4.3 Third-party (Off-deck)<br />

4.3.1 Global Third-party (Off-deck) Mobile Applications <strong>Market</strong> Revenue and Forecast, 2012 – 2020<br />

(USD Billion)<br />

Chapter 5 Global Mobile Applications <strong>Market</strong> Revenue, by Application Category<br />

5.1 Overview<br />

5.1.1 Global Mobile Applications <strong>Market</strong> Revenue and Forecast, by Application Category, 2012 – 2020<br />

(USD Billion)<br />

5.1.2 Comparative Analysis: Global Mobile Applications <strong>Market</strong> Shares, by Application Category, 2013 &<br />

2020 (Value %)<br />

5.2 Games and Entertainment<br />

5.2.1 Global Games and Entertainment Mobile Applications <strong>Market</strong> Revenue and Forecast, 2012 – 2020<br />

(USD Billion)<br />

5.3 Productivity<br />

5.3.1 Global Productivity Mobile Applications <strong>Market</strong> Revenue and Forecast, 2012 – 2020 (USD Billion)<br />

5.4 Social and Personalization<br />

5.4.1 Global Social and Personalization Mobile Applications <strong>Market</strong> Revenue and Forecast, 2012 – 2020<br />

(USD Billion)<br />

5.5 Music and Lifestyle<br />

Billion)<br />

5.5.1 Global Music and Lifestyle Mobile Applications <strong>Market</strong> Revenue and Forecast, 2012 – 2020 (USD<br />

5.6 Travel and Navigation<br />

<strong>Transparency</strong> <strong>Market</strong> <strong>Research</strong><br />

6

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