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chromatic dragons.pdf - Free

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TiamatLevel 35 Solo BruteHuge immortal magical beast (dragon) XP 235,000Initiative see quintuple actions Senses Perception +29; darkvisionTiamat’s Aura (Acid, Cold, Fire, Lightning, Poison) aura 10; anycreature that enters the aura or starts its turn within the auratakes 25 acid, cold, fire, lightning, and poison damage.HP 1,610; Bloodied 805; see also bloodied breath anddiscorporationAC 51; Fortitude 51, Reflex 48, Will 49Immune attacks by creatures of lower than 20th levelResist 15 acid, 15 cold, 15 fire, 15 lightning, 15 poisonSaving Throws +5; whenever an attack applies an effect to Tiamatthat a save can end, she immediately rolls a saving throw.Tiamat also makes saving throws at the end of each of her turnsas normal.Speed 10, fly 15 (hover), teleport 5Action Points 5; each head can use only 1 action point, andTiamat can spend an action point only once per round.m Claw (standard; at-will) ✦ FireReach 3; +38 vs. AC; 4d10 + 12 damage.M Tail Sting (standard; encounter) ✦ CharmReach 4; +39 vs. AC; 4d10 + 12 damage, and Tiamat makes asecondary attack against the same target. Secondary Attack: +42vs. Will; the target is dominated (save ends).C Chromatic Breath (standard; recharge ⚅) ✦ Acid, Cold, Fire,Lightning, PoisonCan be used only after each head has acted at least once; closeburst 30; +38 vs. Reflex; 10d8 acid, cold, fire, lightning, andpoison damage, and the target takes ongoing 25 acid, fire, andpoison damage and is slowed (save ends both). Aftereffect: Thetarget is slowed (save ends).C Bloodied Breath (free, when first bloodied; encounter) ✦ Acid,Cold, Fire, Lightning, PoisonTiamat’s <strong>chromatic</strong> breath recharges, and she uses itimmediately.C Frightful Majesty (minor; encounter) ✦ FearClose burst 20; targets enemies; +38 vs. Will; the target isstunned until the end of Tiamat’s next turn. Aftereffect: Thetarget takes a –2 penalty to attack rolls (save ends).Quintuple ActionsTiamat does not roll initiative. Her heads have set initiativecounts of 45, 40, 35, 30, and 25 (Tiamat chooses the ordereach round). She cannot delay or ready actions. Each head canactivate once per round on its initiative count to take a standardaction and a minor action. Tiamat’s ability to take immediateactions refreshes on each head’s activation.DiscorporationWhen Tiamat becomes bloodied, she discorporates and isunable to take physical form for a time.Quintuple BrainEach time Tiamat becomes dazed or stunned, she loses her nexthead activation instead. Multiple such effects do not stack.Alignment Evil Languages SupernalSkills Arcana +30, Athletics +34, Bluff +31, Diplomacy +31,Dungeoneering +29, Endurance +34, History +30, Insight +29,Intimidate +31, Religion +30Str 34 (+29) Dex 29 (+26) Wis 25 (+24)Con 34 (+29) Int 26 (+25) Cha 28 (+26)are numerous. She can change her tactics even in themiddle of a round. However, she is likely to take certainactions if facing a credible threat.At the beginning of combat, Tiamat takes to theair if not already flying and uses frightful majesty. Shethen spends an action point to use her black head’sBlack Dragon Head Onlyc Vitriolic Spray (standard; at-will) ✦ AcidClose blast 5; +38 vs. Reflex; 2d8+10 acid damage, and thetarget is blinded (save ends). Miss: Half damage, and the target isnot blinded.C Breath Weapon (standard; encounter) ✦ AcidClose blast 5; +37 vs. Reflex; 4d8 + 12 acid damage, and thetarget takes ongoing 30 acid damage and a –4 penalty to AC(save ends both).Blue Dragon Head Onlym Gore (standard; at-will) ✦ LightningReach 3; +40 vs. AC; 2d8+12 damage plus 2d8 lightningdamage, and the target is pushed 3 squares and knocked prone.R Breath Weapon (standard; encounter) ✦ LightningTiamat targets up to three creatures with her lightning breath;the first target must be within 20 squares of Tiamat, the secondtarget within 10 squares of the first, and the third target within10 squares of the second; +39 vs. Reflex; 4d10 + 12 lightningdamage, and one of the target’s acid, cold, fire, lightning, orpoison resistance is negated (Tiamat’s choice; save ends). Thisattack does not provoke opportunity attacks.Green Dragon Head Onlyr Dominating Gaze (standard; at-will) ✦ CharmRanged 20; +38 vs. Will; the target is dominated (save ends).C Breath Weapon (standard; encounter) ✦ PoisonClose blast 5; +38 vs. Fortitude; 3d12 + 12 poison damage, andthe target takes ongoing 20 poison damage and is slowed (saveends both). Aftereffect: The target is slowed (save ends).Red Dragon Head Onlym Bite (standard; at-will) ✦ FireReach 3; +40 vs. AC; 8d8 + 12 fire damage, and the target loses1d4 healing surges.C Breath Weapon (standard; encounter) ✦ FireClose blast 5; +38 vs. Reflex; 5d12 + 12 fire damage. Miss: Halfdamage.White Dragon Head Onlym Bite (standard; at-will) ✦ ColdReach 3; +38 vs. AC; 6d12 + 12 cold damage.C Breath Weapon (standard; encounter) ✦ ColdClose blast 5; +38 vs. Reflex; 9d6 + 12 cold damage, and thetarget takes a –2 penalty to attack rolls until the end of thishead’s next turn.breath weapon. On each of her turns, she uses one ortwo breath weapons, trying to exhaust all of them soshe can unleash her <strong>chromatic</strong> breath in the followinground. Tiamat is wily enough to retain at least 2action points in case she needs to retreat in the face ofa force strong enough to overwhelm a god.When her <strong>chromatic</strong> breath becomes active, sheuses it whenever it recharges, relying on her variousmelee attacks in the meantime (landing if necessaryto move into reach). Opponents who remaintoo long in her aura are not only subject to a barrageof damage, but also special effects from the variousheads’ attacks. Tiamat also likes turning one or morefoes against each other with her tail sting.TIAMATCHAPTER 4 | New Monsters245

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