TiamatLevel 35 Solo BruteHuge immortal magical beast (dragon) XP 235,000Initiative see quintuple actions Senses Perception +29; darkvisionTiamat’s Aura (Acid, Cold, Fire, Lightning, Poison) aura 10; anycreature that enters the aura or starts its turn within the auratakes 25 acid, cold, fire, lightning, and poison damage.HP 1,610; Bloodied 805; see also bloodied breath anddiscorporationAC 51; Fortitude 51, Reflex 48, Will 49Immune attacks by creatures of lower than 20th levelResist 15 acid, 15 cold, 15 fire, 15 lightning, 15 poisonSaving Throws +5; whenever an attack applies an effect to Tiamatthat a save can end, she immediately rolls a saving throw.Tiamat also makes saving throws at the end of each of her turnsas normal.Speed 10, fly 15 (hover), teleport 5Action Points 5; each head can use only 1 action point, andTiamat can spend an action point only once per round.m Claw (standard; at-will) ✦ FireReach 3; +38 vs. AC; 4d10 + 12 damage.M Tail Sting (standard; encounter) ✦ CharmReach 4; +39 vs. AC; 4d10 + 12 damage, and Tiamat makes asecondary attack against the same target. Secondary Attack: +42vs. Will; the target is dominated (save ends).C Chromatic Breath (standard; recharge ⚅) ✦ Acid, Cold, Fire,Lightning, PoisonCan be used only after each head has acted at least once; closeburst 30; +38 vs. Reflex; 10d8 acid, cold, fire, lightning, andpoison damage, and the target takes ongoing 25 acid, fire, andpoison damage and is slowed (save ends both). Aftereffect: Thetarget is slowed (save ends).C Bloodied Breath (free, when first bloodied; encounter) ✦ Acid,Cold, Fire, Lightning, PoisonTiamat’s <strong>chromatic</strong> breath recharges, and she uses itimmediately.C Frightful Majesty (minor; encounter) ✦ FearClose burst 20; targets enemies; +38 vs. Will; the target isstunned until the end of Tiamat’s next turn. Aftereffect: Thetarget takes a –2 penalty to attack rolls (save ends).Quintuple ActionsTiamat does not roll initiative. Her heads have set initiativecounts of 45, 40, 35, 30, and 25 (Tiamat chooses the ordereach round). She cannot delay or ready actions. Each head canactivate once per round on its initiative count to take a standardaction and a minor action. Tiamat’s ability to take immediateactions refreshes on each head’s activation.DiscorporationWhen Tiamat becomes bloodied, she discorporates and isunable to take physical form for a time.Quintuple BrainEach time Tiamat becomes dazed or stunned, she loses her nexthead activation instead. Multiple such effects do not stack.Alignment Evil Languages SupernalSkills Arcana +30, Athletics +34, Bluff +31, Diplomacy +31,Dungeoneering +29, Endurance +34, History +30, Insight +29,Intimidate +31, Religion +30Str 34 (+29) Dex 29 (+26) Wis 25 (+24)Con 34 (+29) Int 26 (+25) Cha 28 (+26)are numerous. She can change her tactics even in themiddle of a round. However, she is likely to take certainactions if facing a credible threat.At the beginning of combat, Tiamat takes to theair if not already flying and uses frightful majesty. Shethen spends an action point to use her black head’sBlack Dragon Head Onlyc Vitriolic Spray (standard; at-will) ✦ AcidClose blast 5; +38 vs. Reflex; 2d8+10 acid damage, and thetarget is blinded (save ends). Miss: Half damage, and the target isnot blinded.C Breath Weapon (standard; encounter) ✦ AcidClose blast 5; +37 vs. Reflex; 4d8 + 12 acid damage, and thetarget takes ongoing 30 acid damage and a –4 penalty to AC(save ends both).Blue Dragon Head Onlym Gore (standard; at-will) ✦ LightningReach 3; +40 vs. AC; 2d8+12 damage plus 2d8 lightningdamage, and the target is pushed 3 squares and knocked prone.R Breath Weapon (standard; encounter) ✦ LightningTiamat targets up to three creatures with her lightning breath;the first target must be within 20 squares of Tiamat, the secondtarget within 10 squares of the first, and the third target within10 squares of the second; +39 vs. Reflex; 4d10 + 12 lightningdamage, and one of the target’s acid, cold, fire, lightning, orpoison resistance is negated (Tiamat’s choice; save ends). Thisattack does not provoke opportunity attacks.Green Dragon Head Onlyr Dominating Gaze (standard; at-will) ✦ CharmRanged 20; +38 vs. Will; the target is dominated (save ends).C Breath Weapon (standard; encounter) ✦ PoisonClose blast 5; +38 vs. Fortitude; 3d12 + 12 poison damage, andthe target takes ongoing 20 poison damage and is slowed (saveends both). Aftereffect: The target is slowed (save ends).Red Dragon Head Onlym Bite (standard; at-will) ✦ FireReach 3; +40 vs. AC; 8d8 + 12 fire damage, and the target loses1d4 healing surges.C Breath Weapon (standard; encounter) ✦ FireClose blast 5; +38 vs. Reflex; 5d12 + 12 fire damage. Miss: Halfdamage.White Dragon Head Onlym Bite (standard; at-will) ✦ ColdReach 3; +38 vs. AC; 6d12 + 12 cold damage.C Breath Weapon (standard; encounter) ✦ ColdClose blast 5; +38 vs. Reflex; 9d6 + 12 cold damage, and thetarget takes a –2 penalty to attack rolls until the end of thishead’s next turn.breath weapon. On each of her turns, she uses one ortwo breath weapons, trying to exhaust all of them soshe can unleash her <strong>chromatic</strong> breath in the followinground. Tiamat is wily enough to retain at least 2action points in case she needs to retreat in the face ofa force strong enough to overwhelm a god.When her <strong>chromatic</strong> breath becomes active, sheuses it whenever it recharges, relying on her variousmelee attacks in the meantime (landing if necessaryto move into reach). Opponents who remaintoo long in her aura are not only subject to a barrageof damage, but also special effects from the variousheads’ attacks. Tiamat also likes turning one or morefoes against each other with her tail sting.TIAMATCHAPTER 4 | New Monsters245
246Aspect of TiamatTiamat is able to form aspects of herself from her ownunhatched eggs and a bounty of souls captured in hermaggot pit. Tiamat doesn’t like to sacrifice her eggs,which are few and precious; thus, such manifestationsof the god are rare.DESTROYING TIAMATOnly by meeting specific conditions can the charactershope to kill Tiamat. The following are sample quests.Appeal to Avarice: An ancient treasure was lost in theAstral Sea while being transported in a githyanki ship. Ifthe PCs can locate this cache of immaculate gems andrare metals, they can use Tiamat’s greed to draw her outof her domain. They must trick her into entering a domainunder the control of Bahamut, where she can be slain, orat least her discorporated essence can be trapped.Draconic Weapons: The PCs must kill five ancient<strong>dragons</strong>, each of a different <strong>chromatic</strong> variety, then craftmagic items from their bones or scales. Only if they arewearing or using these items can they destroy Tiamat. Atleast one of the ancient <strong>dragons</strong> killed for this purposemust be a past or present consort of Tiamat.Gather Tiamat’s Eggs: One hoary old tome printed onbasalt pages and bound in purple dragon scales describesa ritual called Fashioning Tiamat’s True Death. This ritual’sintricate recipe includes procuring at least one of Tiamat’seggs, in which a newly forged weapon must be quenched.Multiple weapons require multiple eggs. If the weapon isused against Tiamat and draws blood at least once, thegod’s essence is destroyed, not discorporated.CHAPTER 4 | New MonstersAspect of TiamatLevel 17 Solo BruteHuge immortal magical beast (dragon) XP 8,000Initiative +11 Senses Perception +16; darkvisionHP 1,030; Bloodied 506; see also bloodied breathAC 33; Fortitude 36, Reflex 31, Will 31Resist 15 acid, 15 cold, 15 fire, 15 lightning, 15 poisonSaving Throws +5; whenever an attack applies a effect to anaspect of Tiamat that a save can end, it immediately makes asaving throw. The aspect of Tiamat makes saving throws at theend of each of its turns as normal.Speed 10, fly 10 (hover), teleport 3Action Points 2m Bite (standard; at-will) ✦ Acid, Cold, Fire, Lightning, PoisonReach 3; +22 vs. AC; 2d8 + 8 acid, cold, fire, lightning, andpoison damage.M Tail Sting (standard; encounter) ✦ CharmReach 4; +22 vs. AC; 2d12 + 8 damage, and the aspect ofTiamat makes a secondary attack against the same target.Secondary Attack: +20 vs. Will; the target is dominated (saveends).M Tiamat’s Fury (standard; at-will) ✦ Acid, Cold, Fire, Lightning,PoisonThe aspect of Tiamat makes fi ve bite attacks. It cannot attack asingle target more than twice per round.C Chromatic Breath (standard; recharge ⚅) ✦ Acid, Cold, Fire,Lightning, PoisonClose blast 5; +20 vs. Reflex; 4d20 + 12 acid, cold, fire,lightning, and poison damage, and the target is slowed andweakened (save ends both).C Bloodied Breath (free, when first bloodied; encounter) ✦ Acid,Cold, Fire, Lightning, PoisonThe aspect of Tiamat’s <strong>chromatic</strong> breath recharges, and thedragon uses it immediately.C Frightful Majesty (minor; encounter) ✦ FearClose burst 10; targets enemies; +20 vs. Will; the target isstunned until the end of Tiamat’s next turn. Aftereffect: Thetarget takes a –2 penalty to attack rolls (save ends).VINCENT DUTRAIT
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DragonsCruelandCunningThe evil and
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CREDITSDesignBruce R. Cordell (lead
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ORIGINSOnly the most arrogant enthu
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describe every ingredient of a stew
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In truth, “breath weapon” is a
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Elder dragons lay eggs less often t
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Also at this age, dragons begin to
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OUTLOOK AND PSYCHOLOGYThe true secr
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20As to where this drive might come
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these prideful, territorial creatur
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series of novels, the armies of Tak
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NamingDragons have a long history o
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28MeloraMelora is the deity of the
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observer of the world. When dragons
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Blue DragonsBlue dragons, also know
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combat, all for a chance to bite a
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thrill or challenge for the chase.
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part with their wealth as any other
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might lay their eggs in places wher
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42backgrounds—with the possible e
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CHAPTER 2DM’s Guide to Dragons2Th
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Tactics: The brown dragon opens wit
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challenge takes a -2 penalty until
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Countermeasures✦ An adjacent char
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within the ranks step forward to ta
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of thieves. Between the thieves’
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The final challenge of the campaign
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a dragon can have acquired treasure
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of 500 casks of dwarven ale doesn
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Defining Art Objects: When designin
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Materials: A quick examination of t
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70worth a few hundred gold pieces o
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72there’s no guarantee that the m
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LEVEL 14 (MONETARY TREASURE 12,000
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LEVEL 30 (MONETARY TREASURE 1,900,0
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If the owner deliberately seeks out
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Moving On“I have become one with
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Unconquered Standardof ArkhosiaThe
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determines the DC for the Arcana ch
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Your Arcana check result determines
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that ritual. The brain of a wyrmlin
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CHAPTER 3Dragon Lairs3The vampire l
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in a humanoid community, it prefers
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Unless discovered, the homunculi do
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THE RUINS OF CASTLE KORVALDCHAPTER
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THE RUINS OF CASTLE KORVALDJASON A.
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Orc Raider (R)Level 3 SkirmisherMed
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several caves (areas 6 and 7) for i
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CHAPTER 3 | Dragon Lairs105
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TacticsThe sentries employ common k
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Kobold Wyrmpriest (W) Level 3 Artil
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colored water on the map) is challe
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CHAPTER 3 | Dragon Lairs113
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Eladrin Twilight Incanter (I) Level
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to the other side of the PCs, if po
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Area 1: The Winding PathQuite a few
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WHERE SHADOWS FALLCHAPTER 3 | Drago
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3 Bodak Skulks (S) Level 16 LurkerM
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2 Sword Wraiths (S) Level 17 Lurker
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is finally slain or defeated. That
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HEART OF DARKNESSCHAPTER 3 | Dragon
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JASON A. ENGLEOrukurtz (O)Level 19
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2 Firebred Hell Hounds (H) Level 17
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EnvironmentHellkiln is a violent is
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CHAPTER 3 | Dragon Lairs137
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2 Azer Ragers (R) Level 15 BruteMed
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TacticsInfernus is a formidable opp
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Perception CheckDC 37: A thin seam
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CHAPTER 3 | Dragon Lairs145
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Hellish HalberdLevel 25 Elite Obsta
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Jaws of DeathLevel 25 Elite LurkerT
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exists on the islands, but only in
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ABYSSAL LAIRCHAPTER 3 | Dragon Lair
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TacticsAn attack shocks Anthraxin,
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2 Goristros (G) Level 19 Elite Brut
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Five-Headed TrapLevel 30 BlasterTra
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REGNANT FANECHAPTER 3 | Dragon Lair
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REGNANT FANETacticsThe guardians fi
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2 Champions of Tiamat (C) Level 26
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168Chromatic DragonsBrown, gray, an
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space for seasonings, including sea
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172GRAY DRAGONGRAY DRAGONS ARE THE
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Adult Gray DragonLevel 12 Solo Sold
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176
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Ancient Purple Dragon Level 28 Solo
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180Level 2 Encounter (XP 650)✦ 1
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Gray Dragon WyrmlingLIKE THEIR ELDE
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Purple DragonWyrmlingPURPLE DRAGON
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Red Dragon WyrmlingTacticsA red wyr
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Planar Dragons188Sometimes chromati
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190scales tipped in bronze, red, or
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A blazewyrm values its own life les
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- Page 233 and 234: Dragon Hall of FameOver the history
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