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chromatic dragons.pdf - Free

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eath weapon to turn an entire party of adventurersinto ash.Mindfire MiasmaLevel 27 SoldierLarge natural animate (air, construct) XP 11,000Initiative +26 Senses Perception +20; tremorsense 5HP 250; Bloodied 125AC 40; Fortitude 34, Reflex 40, Will 36Immune poison; Resist insubstantialSpeed 8, fly 10 (hover)m Caustic Wisp (standard; at-will) ✦ PoisonReach 2; +30 vs. Fortitude; 2d8 + 8 poison damage, andongoing 10 poison damage (save ends).M Roiling Mindfire (standard; recharge ⚃ ⚄ ⚅) ✦ PoisonThe mindfire miasma moves up to its speed + 2, and can movethrough enemies’ spaces, provoking opportunity attacks asnormal. When it enters a creature’s space (any enemy or allyother than its parent green dragon), the mindfire miasma makesthe following attack: +30 vs. Will; 3d8 + 3 poison damage, andthe target is dazed and takes a -2 penalty to charm attacks andsaving throws (save ends both). The mindfire miasma mustleave the space after it attacks, and must end its move in anunoccupied space.Alignment Unaligned Languages —Str 20 (+18) Dex 32 (+24) Wis 25 (+20)Con 26 (+21) Int 9 (+12) Cha 12 (+14)LIVING BREATHFRANZ VOHWINKELBurning VortexLevel 22 ControllerLarge natural animate (fire, construct) XP 4,150Initiative +21 Senses Perception +18; tremorsense 5HP 207; Bloodied 103AC 36; Fortitude 32, Reflex 35, Will 34Immune poison; Resist 20 fireSpeed 8, fly 10 (hover)m Slam (standard; at-will) ✦ FireReach 2; +27 vs. AC; 2d10 + 8 fire damage, and the target slides3 squares.C Firestorm (standard; at-will) ✦ FireClose burst 5; targets enemies; +26 vs. Fortitude; 1d10 + 4 firedamage, and the target slides 3 squares.C Waves of Flame (standard; encounter) ✦ FireClose blast 5; targets enemies; +26 vs. Reflex; 2d10 + 8 firedamage, and the target is knocked prone.Alignment Unaligned Languages —Str 20 (+16) Dex 30 (+21) Wis 25 (+18)Con 23 (+17) Int 9 (+10) Cha 12 (+12)Burning Vortex TacticsA burning vortex is a blazing disc spawned by anelder red dragon. It spins through the air, unleashingblasts of fiery wind that burn its foes and scatter themacross the battlefield.A clever red dragon commands its vortex followerto corral foes into a tight group and to prevent themfrom escaping. By forcing them into a bad position,the vortex enables a single blast of the dragon’sMindfire Miasma TacticsThe living breath of an ancient green dragon, a mindfiremiasma manifests itself as a ravaging cyclone ofpoisonous gas roiling around the battlefield spreadingpoison and death.Addicted to control, an ancient green dragon positionsits mindfire miasma to slow and soften intendedprey. Its master views it and uses it as a blockingpawn whose special poison augments its master’salready potent charm attacks.Encounter GroupsDragons use living breaths in conjunction with otherservants or with traps to cause maximum harm tothose who would invade their homes.Level 21 Encounter (XP 16,800)✦ 1 elder blue dragon (level 20 solo artillery, MM 79)✦ 1 primal storm, blue dragon (level 20 artillery)TAKE A BREATHThe statistics blocks given here are based on the breathweapons of specific elder <strong>dragons</strong>. You can create a livingbreath from the breath weapon of any elder or olderdragon. Adjust the damage type the living breath dealsand to which it has resistance, and adjust its level tomatch that of the dragon that created it. (Chapter 10of the Dungeon Master’s Guide can help you with thesedetails.)CHAPTER 4 | New Monsters229

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