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screams with well-placed turns of razor-sharp wingblades,laughing as the victim bleeds to death.Greenspawn Razorfiend TacticsA greenspawn razorfiend jumps into the midst of itsopponents, using its wingblade flurry against a differentopponent each round. It spits a glob of venomousphlegm into the face of any foe that remains unbloodied.Whenever its cruel attacks score a critical hit, therazorfiend slides an opponent into its reach, using anaction point to make another devastating attack.Grayspawn FleshtearerTHE GRAYSPAWN FLESHTEARER IS A THROWBACK to theearliest efforts to fuse <strong>dragons</strong> with other creatures.The magical process was faulty, resulting in a twistedcreature. Eruptions appear all over its body, and blistersof acidic slime fill its mouth. These sacs of fluidregularly burst, making the fleshtearer’s existenceone of constant misery.Despite the strangeness of its form, the creature’sheritage is evident, revealing a bizarre mix of dragonand bear.Grayspawn FleshtearerLevel 15 SoldierLarge natural beast (reptile) XP 1,200Initiative +11 Senses Perception +13; darkvisionHP 148; Bloodied 74; see also grayspawn ferocityAC 30; Fortitude 28, Reflex 26, Will 27Resist 10 acidSpeed 6m Slavering Bite (standard; at-will) ✦ AcidReach 2; +22 vs. AC; 1d8 + 7 damage, and ongoing 5 aciddamage (save ends). The target is also marked until the end ofthe fleshtearer’s next turn.M Marked Superiority (immediate interrupt, when an adjacentmarked enemy shifts; at-will) ✦ AcidThe grayspawn fleshtearer makes a basic attack against thetriggering enemy.Grayspawn Ferocity (free, when first bloodied; encounter) ✦HealingThe grayspawn fleshtearer regains 20 hit points and gains a +2bonus to attack rolls and damage rolls until the end of its nextturn.Alignment Evil Languages DraconicStr 24 (+14) Dex 15 (+9) Wis 12 (+8)Con 20 (+12) Int 4 (+4) Cha 15 (+9)Grayspawn Fleshtearer LoreA character knows the following information with asuccessful Nature check.DC 20: Grayspawn fleshtearers are torturedmishaps that seek only to relieve their suffering bygorging themselves on the flesh of their victims.Grayspawn Fleshtearer TacticsA grayspawn fleshtearer moves to attack the largestand toughest opponent, marking it to keep it inreach. As ropes of acidic goo burn through its foe, itcontinues to tear at that opponent until it falls. Thefleshtearer isn’t concerned about other threats butuses marked superiority to threaten nearby enemies.Purplespawn NightmarePURPLESPAWN NIGHTMARES ARE GROTESQUE amalgamsof purple dragon and drow. They are slim andserpentine, covered with purple and black scales, andsport long tails covered in thorns and spikes. Theyskulk about the Underdark in search of food andplunder, selecting a victim based on the treasure itcarries.Purplespawn Nightmare LoreA character knows the following information with asuccessful Nature check.DC 20: Purplespawn nightmares are sentientand well aware of their monstrous nature. Thisknowledge sends them fleeing into the Underdark inshame. Plagued by a compulsive need to steal, theyemerge from the depths to rob and murder.Purplespawn NightmareLevel 17 LurkerMedium natural humanoid (reptile) XP 1,600Initiative +17 Senses Perception +8; darkvisionHP 128; Bloodied 64Regeneration 10 (if the purplespawn nightmare takes radiantdamage, regeneration does not function until the end of its nextturn)AC 30; Fortitude 29, Reflex 30, Will 28; see also psychic edgeResist 10 psychicSpeed 6, climb 6 (spider climb)m Longsword (standard; at-will) ✦ Weapon+22 vs. AC; 2d8 + 4 damage.M Tail (standard; at-will) ✦ SleepReach 2; +22 vs. AC; 3d6 + 8 damage, and the target is dazed(save ends). First Failed Saving Throw: The target is dazed andslowed (save ends both). Second Failed Saving Throw: The targetfalls unconscious (save ends).Nightmare Form (standard; at-will) ✦ PolymorphThe purplespawn nightmare can alter its physical form toappear as an enemy of its choice. While the nightmare isadjacent to that enemy, roll 1d20 whenever a melee or rangedattack targets the nightmare. On a roll of 10 or higher, theattack instead targets the copied enemy. The copied enemy’sattacks are not subject to this effect.Nightmarish Torment ✦ PsychicIf the purplespawn nightmare’s melee attack hits an enemy itis copying with nightmare form or a sleeping target, that targettakes ongoing 10 psychic damage (save ends) in addition to theattack’s other effects.Psychic EdgeA purplespawn nightmare gains a +4 bonus to all defensesagainst attacks from enemies that are taking ongoing psychicdamage.Alignment Evil Languages Common, Deep Speech, DraconicSkills Acrobatics +18, Bluff +18, Stealth +18, Thievery +18Str 19 (+12) Dex 20 (+13) Wis 11 (+8)Con 20 (+13) Int 13 (+9) Cha 20 (+13)Equipment longsword220CHAPTER 4 | New Monsters

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