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Icewrought Dracolich Level 16 Solo ControllerLarge natural magical beast (cold, dragon, undead) XP 7,000Initiative +14 Senses Perception +17; darkvisionWinter’s Wrath (Cold) aura 5; any enemy within the aura has itscold resistance negated.HP 805; Bloodied 402; see also bloodied breathAC 34; Fortitude 31, Reflex 30, Will 29Immune disease, fear, poison; Resist 30 necrotic; Vulnerable 10fire, 10 radiantSaving Throws +5Speed 8, fly 10 (clumsy)Action Points 2m Claw (standard; at-will) ✦ Cold, NecroticReach 2; +21 vs. AC; 2d6 + 6 cold and necrotic damage, and thetarget is immobilized (save ends).R Frigid Blast (standard; at-will) ✦ ColdRanged 5; +19 vs. Fortitude; the target is immobilized and takesongoing 10 cold damage (save ends). Aftereffect: The target isslowed (save ends).C Breath Weapon (standard; recharge ⚄ ⚅) ✦ Cold, NecroticClose blast 5; +21 vs. Fortitude; 2d8 + 7 cold and necroticdamage, and the target is encased in ice (until escape). Whileencased, the target is dazed and cannot attack or take anyactions other than attempt to escape. It can attempt to escapeas a standard action (DC 24 Strength check). An encased targetautomatically escapes if it takes 20 or more damage.C Bloodied Breath (free, when first bloodied; encounter) ✦ Cold,NecroticThe icewrought dracolich’s breath weapon recharges, and thedracolich uses it immediately.C Deadly Chill (standard; at-will) ✦ NecroticClose burst 5; automatically hits immobilized or slowedenemies; 3d6 + 10 necrotic damage.C Frightful Presence (standard; encounter) ✦ FearClose burst 10; targets enemies; +22 vs. Will; the target isstunned until the end of the icewrought dracolich’s next turn.Aftereffect: The target takes a –2 penalty to attack rolls (saveends).Alignment Evil Languages DraconicSkills Endurance +20, Stealth +24Str 26 (+16) Dex 22 (+14) Wis 18 (+12)Con 25 (+15) Int 17 (+11) Cha 16 (+11)unhatched, and at the end of their lives, they suddenlygrow concerned about their progeny.DC 25: An icewrought dracolich can call up thepower of a blizzard, and its presence can strip away acreature’s cold resistance.Icewrought Dracolich TacticsAn icewrought dracolich likes to pounce from closeup on prey that failed to notice its icy form, camouflagedby snow. It uses frightful presence first and thenspends an action point to unleash its breath weaponand trap as many targets as possible. Thereafter, itslashes with its claws at foes who are not yet trapped,trying to freeze them in place. It then uses deadly chillto destroy immobilized targets.Dreambreath DracolichSOMETIMES A DRAGON INTERESTED IN PROLONGINGits existence discovers a way to forsake the physicallimitations of animate bone and rotting wings.Dreambreath dracoliches have learned how to projecta permanent dream of themselves into the wakingworld, where they can stalk prey through both nightmareand reality forever.A pale white luminescence leaks from the translucentform of this skeletal dragon, and vapor swirlswithin its rib cage. Its wings stretch wider than seemspossible, and across that blank black canvas the lastremaining stars of a dying world sputter and wink.Dreambreath Dracolich Level 19 Solo ControllerHuge natural magical beast (dragon, undead) XP 12,000Initiative +13 Senses Perception +13; darkvisionNightmare (Charm) aura 5; any sleeping creature that starts itsturn within the aura stands as a free action and slides 5 squares.HP 905; Bloodied 452; see also bloodied breathAC 36; Fortitude 34, Reflex 33, Will 35Immune disease, fear, poison; Resist 30 necrotic; Vulnerable 10radiantSaving Throws +5Speed 8, fly 10 (clumsy); see nightmare walkAction Points 2m Bite (standard; at-will)Reach 3; +24 vs. AC; 2d8 + 8 damage.M Nightmare Fury (standard; at-will)The dracolich makes a bite attack against each of two differenttargets.R Nightmare Gaze (immediate interrupt, when an enemy attacksthe dreambreath dracolich; at-will) ✦ Fear, Gaze, PsychicThe dreambreath dracolich fi xes the triggering enemy with itsgaze; ranged 10; +24 vs. Will; 2d6 + 6 psychic damage, and thetarget makes a melee or ranged basic attack (dragon’s choice) asa free action against a randomly chosen adjacent ally.C Breath Weapon (standard; recharge ⚄ ⚅) ✦ Psychic, SleepClose blast 5; +24 vs. Will; the target falls unconscious (saveends). Each Failed Saving Throw: The target takes 10 psychicdamage and loses its lowest-level, unused encounter poweruntil the end of the encounter.C Bloodied Breath (free, when first bloodied; encounter) ✦Psychic, SleepThe dreambreath dracolich’s breath weapon recharges, and thedracolich uses it immediately.C Nightmare Presence (standard; encounter) ✦ Fear, SleepClose burst 10; targets enemies; +24 vs. Will; the target isimmobilized (save ends). First Failed Saving Throw: The targetfalls unconscious (save ends).C Nightmare Roar (standard; recharge ⚃ ⚄ ⚅) ✦ Fear, PsychicClose burst 5; +24 vs. Will; 2d8 + 8 psychic damage, and thetarget is pushed 5 squares and is dazed (save ends).Nightmare Walk (move; at-will)The dreambreath dracolich moves up to its speed. It gains theinsubstantial and phasing qualities during this move.Alignment Evil Languages DraconicSkills Arcana +19, Insight +18, Intimidate +19Str 22 (+15) Dex 19 (+13) Wis 18 (+13)Con 21 (+14) Int 20 (+14) Cha 20 (+14)202CHAPTER 4 | New Monsters

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