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chromatic dragons.pdf - Free

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Tower of Murderous IceEncounter Level 5 (1,050 XP)SetupKhekolak, young white dragon (K)1 iron defender (D)1 orc raider (R)Khekolak lairs in a crumbling tower partly opento the air. He lurks with his iron defender and anemissary of the Frozen Skull orc tribe. Provide theread-aloud text, then place the orc raider and the irondefender as shown on the map. The dragon is presentbut currently unseen, lurking beneath the hiddentrapdoor. Place him on the map only after he appears.When one or more PCs enter or look into thetower, read:Feral snarls sound through the chilled air. A fearsomehumanoid steps forward, its gray hide covered in coarsehair, its apelike face hidden behind a skull tattoo of deepblue. It clasps an iron greataxe. Behind the creature, a wolfsizedhound sculpted of black iron tenses as though readyto lunge.When Khekolak bursts from the trapdoor, read:The floor explodes outward as a horse-sized mass of freezingfury erupts into the tower, carried aloft by rapidlybeating white wings.Khekolak (K)Level 3 Solo BruteYoung white dragonLarge natural magical beast (dragon) XP 750Initiative +1 Senses Perception +7; darkvisionHP 200; Bloodied 100; see also bloodied breathAC 18; Fortitude 20, Reflex 16, Will 17Resist 15 coldSaving Throws +5Speed 6 (ice walk), fly 6 (hover), overland flight 10Action Points 2m Bite (standard; at-will) ✦ ColdReach 2; +6 vs. AC; 1d8 + 4 plus 1d6 cold damage (plus 1d6extra cold damage on a successful opportunity attack).m Claw (standard; at-will)Reach 2; +6 vs. AC; 1d8 + 4 damage.M Dragon’s Fury (standard; at-will)The dragon makes two claw attacks. If the dragon hits a singletarget with both claws, it makes a bite attack against the sametarget.C Breath Weapon (standard; recharge ⚄ ⚅) ✦ ColdClose blast 5; +4 vs. Reflex; 3d6 + 4 cold damage, and thetarget is slowed and weakened (save ends both).C Bloodied Breath (free, when first bloodied; encounter) ✦ ColdThe dragon’s breath weapon recharges, and the dragon uses itimmediately.C Frightful Presence (standard; encounter) ✦ FearClose burst 5; targets enemies; +4 vs. Will; the target is stunneduntil the end of the dragon’s next turn. Aftereffect: The targettakes a –2 penalty to attack rolls (save ends).Alignment Evil Languages DraconicSkills Athletics +15Str 18 (+5) Dex 10 (+1) Wis 12 (+2)Con 18 (+5) Int 10 (+1) Cha 8 (+0)Iron Defender (D)Level 3 SoldierMedium natural animate (construct, homunculus) XP 150Initiative +5 Senses Perception +6; darkvisionHP 47; Bloodied 23AC 18; Fortitude 16, Reflex 15, Will 13Immune disease, poisonSpeed 6m Bite (standard; at-will)+8 vs. AC; 1d8 + 3 damage.M Guard Creature (immediate reaction, when an adjacent enemyattacks the stone harrier it is commanded to defend; at-will)The iron defender makes a bite attack against the enemy.Guard ObjectThe iron defender is commanded to defend Khekolak.Pursue and AttackWhen the iron defender makes an opportunity attack, it shifts 1square before or after the attack.Alignment Unaligned Languages —Str 16 (+4) Dex 15 (+3) Wis 11 (+1)Con 15 (+3) Int 5 (–2) Cha 8 (+0)100CHAPTER 3 | Dragon LairsJASON A. ENGLE

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