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4e_Monster_Manual_2 - Free

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SPRIGGANSPRIGGANS ARE GNOMES ALTERED by fomorian magic.These perverse fey now wander the rough countryof the Feywild and the world, pillaging for food andriches and delighting in the slaying of foes.SPRIGGAN GIATSITSOULGIANTSOULS BUILD UPON THE EVIL they inherited fromfomorian domination, gaining strength as well as theability to stretch their arms to a giant's reach.Spriggan GiantsoulSmall fey humanoidInitiative +6HP 106; Bloodied 53AC 20; Fortitude 21, Reflex 19, Will 20Speed 6© Slam (standard; at-will)Level 8 BruteXP350Senses Perception +7; low-light vision+11 vs. AC; 2d6 + 5 damage, or 2d6 + 9 damage while thespriggan giantsoul is bloodied.•1 Giantsoul Slam (standard; recharge _} _] _])Reach 2; +13 vs. AC; 2d6 + 5 damage, and the target is knockedprone. While the spriggan giantsoul is bloodied, the damageincreases to 2d6 + 9.4 Surprise Slam (immediate interrupt, when an enemy within 2squares of the spriggan giantsoul attacks an ally; encounter)Giantsoul slam recharges, and the giantsoul uses it against thetriggering enemy.Redcap Zeal (when the spriggan giantsoul bloodies an enemy orreduces an enemy to 0 hit points or fewer; encounter)The giantsoul gains IdIO + 3 temporary hit points.Alignment EvilLanguages ElvenSkills Athletics +14, Intimidate +10, Stealth +12Str 18 (+8) Dex 15 (+6) Wis 17 (+7)Con 16 (+7) Int 10 (+4) Cha 12 (+5)Equipment hide armor, iron-shod bootsSPRIGGAN POWRIECAPERING IN IRON-SHOD BOOTS, powries seek to splashtheir feet in the blood of foes.Spriggan PowrieSmall fey humanoidInitiative +9HP 79; Bloodied 39Level 7 SkirmisherXP300Senses Perception +9; low-light visionAC 21 (23 against opportunity attacks); Fortitude 19, Reflex 20,Will 18Speed 6© Sickle (standard; at-will) • Weapon+12 vs. AC; 1d6 + 3 damage, and ongoing 5 damage (save ends).4 Hamstring (standard; recharges when first bloodied) • Weapon+12 vs. AC; 1d6 + 3 damage, and the target is knocked prone,is slowed until the end of the spriggan powrie's next turn, andtakes ongoing 5 damage (save ends).4 Punt the Fallen (minor 1/round; at-will)Targets a prone creature; +12 vs. Fortitude; 1d6 + 3 damage,and the spriggan powrie pushes the target 3 squares.Blood SlideA spriggan powrie does not provoke opportunity attacks formoving out of a space adjacent to a bloodied creature or acreature that is taking ongoing damage.Combat AdvantageWhen a spriggan powrie hits a creature that is taking ongoingdamage and is granting combat advantage to the powrie, thepowrie's attack increases the ongoing damage by 5.Redcap Zeal (when the spriggan powrie bloodies an enemy orreduces an enemy to 0 hit points or fewer; encounter)The powrie gains 1d8 + 2 temporary hit points.Alignment EvilLanguages ElvenSkills Athletics +11, Stealth +14, Thievery +12Str 16 (+6) Dex 18 (+7) Wis 12 (+4)Con 15 (+5) Int 10 (+3) Cha 15 (+5)Equipment leather armor, 2 sickles, iron-shod bootsSPRIGGAN THORNA SPRIGGAN THORN CARRIES A CURSE OF BRAMBLES,which it can lay upon an enemy with a glance.Spriggan ThornSmall fey humanoidInitiative +7HP 71; Bloodied 35AC 22; Fortitude 18, Reflex 17, Will 19Speed 5Level 6 SoldierXP250Senses Perception +9; low-light vision© Short Sword (standard; at-will) • Weapon+13 vs. AC; 1d6 + 3 damage, and ongoing 5 damage (save ends).Mark of Thorns (standard; encounter)Close burst 5; targets one enemy; the target is affected by themark of thorns until the end of the encounter. While affected bythe mark of thorns, the target cannot make opportunity attacksagainst the spriggan thorn, and the target takes 4 damage at theend of any turn in which it did not attack the thorn. In addition,at the start of the target's turn, each of the target's alliesadjacent to the target takes 4 damage.Drowsing Puncture (minor; recharges when first bloodied)If the spriggan thorn hits with its next short sword attack, thetarget of the attack is dazed until the end of the thorn's nextturn and is knocked prone.Redcap Zeal (when the spriggan thorn bloodies an enemy orreduces an enemy to 0 hit points or fewer; encounter)The thorn gains 1d8 + 2 temporary hit points.Alignment EvilSkills Athletics +12, Stealth +11Languages ElvenStr 17 (+6) Dex 15 (+5) Wis 12 (+4)Con 15 (+5) Int 10 (+3) Cha 18 (+7)Equipment chainmail, light shield, short sword, iron-shod boots

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