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4e_Monster_Manual_2 - Free

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SPHINXSOME SAY THE GODS CREATED SPHINXES to test themettle of heroes or to protect sacred locations;others say they are primordials birthed in a timebefore gods.SPHINX MYSTERYTHESE CREATURES AMUSE THEMSELVES by asking theirprey for answers to riddles or for obscure bits of loreand interpretations of prophecy.Sphinx MysteryLarge immortal magical beastInitiative +15HP 224; Bloodied 112AC 31; Fortitude 30, Reflex 31, Will 32Speed 6, fly 6Action Points 10 Ancient Claws (standard; at-will)Level 19 BruteXP 2,400Senses Perception +23; low-light visionReach 2; + 22 vs. AC; 3d10 + 5 damage.© Bite of Ages (standard; at-will)Reach 2; + 22 vs. AC; 1 d10 + 5 damage, and the target isknocked prone and immobilized (save ends).© Riddle Me This (minor; at-will) • PsychicRanged 10; the sphinx mystery compels the target tocontemplate a riddle. The target is dazed until the end of theencounter or until it answers the riddle. To determine theanswer, a creature must spend a minor action and succeed at aDC 25 History check. A target that does not attempt to answerthe riddle during its turn takes 2d8 psychic damage at the endof its turn. An ally can provide the answer and end the effect. Ifan ally ends the effect, the target takes 2d8 psychic damage.•f Corrective Mauling (standard; recharges when an enemy failsthe History check for ridd/e me this)Reach 2; +22 vs. AC; 4d10 + 10 damage, and the target isknocked prone.4* Great Roar (standard; encounter) • ThunderClose blast 5; +22 vs. Fortitude; 3d10 + 10 thunder damage,and the target is pushed 5 squares and knocked prone.Alignment UnalignedSkills Insight+26Languages Common, Dwarven,Elven, Primordial, SupernalStr 25 (+16) Dex23(+15) Wis 28 (+18)Con24(+16) Int27(+17) Cha 28 (+18)SPHINX MYSTERY TACTICSThe sphinx mystery prefers to toy with its victims bypresenting riddles and enigmas before pouncing. Ituses riddle me this repeatedly to get the question gamegoing.SPHINX MYSTERY LOREArcana DC 27: Sphinxes love toying with theirprey. If the victim plays along with the riddles, asphinx might continue to ask riddles rather thanattack outright.ENCOUNTER GROUPSSphinxes cooperate with other creatures that can toleratethe way they toy with their prey. Their need topose riddles and questions often trumps tactical realitiesin combat, making them precarious allies.Level 16 Encounter (XP 7,600)• 2 nothic cacklers (level 15 artillery)• 2 savage minotaurs (level 16 brute, MM 191)• 1 sphinx mystery (level 19 brute)

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