4e_Monster_Manual_2 - Free
4e_Monster_Manual_2 - Free
4e_Monster_Manual_2 - Free
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RETRIEVERRETRIEVERS ARE ARACHNOID MONSTROSITEES createdby the primordials to seek out their foes with unerringaccuracy. As constructs, they are built to followthe directions of powerful creatures.x_>_-_,::::RetrieverLevel 27 SoldierHuge elemental animate XP 11,000Initiative +24HP 248; Bloodied 124Senses Perception +20; darkvision,truesight 10AC 43; Fortitude 39, Reflex 40, Will 38Immune charm, fear; Resist 5 to all damageSpeed S , a m^^ m m^ m^.© Claws (standard; at-will)Reach 3; +34 vs. AC; 2d8 + 8 damage.© Retrieve (standard; usable only while the retriever does nothave a creature grabbed; at-will)Reach 3; +30 vs. Fortitude; 2d8 + 8 damage, and the targetis grabbed. The retriever can move a creature it has grabbedwithout making a Strength attack.•f Eye Rays (standard; one ray recharges each round-roll a d4 todetermine which) • Acid, Cold, Fire, ThunderThe retriever fires all the rays as a single standard action, buteach must target a different creature: ranged 10; +32 vs. Reflex.1—Acid Ray: 2d10 + 9 acid damage, and the target is blinded(save ends).2—Cold Ray: 2d10 + 9 cold damage, and the target isimmobilized (save ends).3—Fire Ray: 2d10 + 9 fire damage, and ongoing 15 fire damage(save ends).4—Thunder Ray: 2d10 + 9 thunder damage, and the target isstunned (save ends).Self-Repair (standard; recharges when first bloodied) • HealingThe retriever regains 20 hit points and gains a +4 bonus to ACuntil the start of its next turn.Unerring Accuracy (standard; daily) • TeleportationThe retriever senses the general location of the target or nearestcreature of the type it was commanded to locate. The retrieverteleports to a space that is within 10 squares of the target. Thetarget need not be on the same plane as the retriever when ituses this power.Alignment Unaligned Languages -Str 26 (+21) Dex 29 (+22) Wis 25 (+20)Con 24 (+20) Int 2 (+9) Cha 10 (+13)RETRIEVER TACTICSA retriever uses eye rays whenever possible. In anyround when the retriever has access to at least tworays, it fires them, even if doing this provokes opportunityattacks. If it does not, it savages foes with itsclaws. When directed to find a target, a retriever concentratesits attacks on that creature until it can grabthe target usingretrieve.RETRIEVER LOREArcana DC 26: Retrievers are unrivaled assassinsand kidnappers that have the ability to find a designatedtarget even across interplanar distances. Theireye rays can easily destroy or neutralize targets.Arcana DC 31: Retrievers have a single mindedintellect, and in the eons since the cosmic war theyhave continued tirelessly to pursue whatever tasksthey were given before being separated from theirprimordial masters.Demons have learned the secret of commandingretrievers, turning these constructs into another toolfor their destructive impulses.ENCOUNTER GROUPSIf they aren't acting alone on some ancient mission,retrievers are seen alongside demons that have takencontrol of them.Level 26 Encounter (XP 43,100)• 1 abyssal rotfiend (level 26 controller)• 1 marilith (level 24 elite skirmisher, MM 57)• 2 retrievers (level 27 soldier)