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4e_Monster_Manual_2 - Free

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1GRAY OOZEWRETCHED PILES OF STINKING PUS, gray oozes seekto dissolve the bones of other creatures into slime,which they use to increase their bulk.Gray OozeLevel 2 SkirmisherSmall natural beast (blind, ooze) XP 125Initiative +5 Senses Perception +2; blindsight 10,tremorsense 10Stench aura 2; each creature within the aura takes a -2 penalty toattack rolls.HP 43; Bloodied 21AC 15; Fortitude 13, Reflex 15, Will 13Immune gaze; Resist 5 acidSpeed 5, climb 30 Bone Melt (standard; at-will) • Acid+5 vs. Fortitude; 1d6 + 5 acid damage, and the target takes aSlimy (minor; at-will)The gray ooze shifts 2 squares.Alignment Unaligned Languages -Skills Stealth +12Str 11 (+1) Dex 15 (+3) Wis 11 (+1)Con 19 (+5) lnt1(-4) Cha 1 (-4)GRAY OOZE TACTICSGray oozes attack in groups, softening up enemieswith bone melt so their attacks are increasingly likelyto hit.GREEN SLIMETHE GREEN SLIME SLITHERS up cavern walls and waitsto drop on sources of heat. It devours flesh, bone, andmetal with equal aplomb.Green SlimeLevel 4 LurkerMedium natural beast (blind, ooze)XP175Initiative +9 Senses Perception +2; blindsight 10,tremorsense 10HP 47; Bloodied 23AC 20; Fortitude 23, Reflex 17, Will 20Immune gaze; Resist 5 acid; Vulnerability 5 fire, 5 radiantSpeed 4, climb 4© Engulf (standard; at-will) • Acid+7 vs. Reflex; 1d6 + 3 acid damage, and the target is engulfed(save ends). While engulfed, the target takes ongoing 5 aciddamage and is restrained. While a target is engulfed, attacksthat target the green slime deal half damage to the slime andhalf damage to the engulfed creature. While it has a creatureengulfed, the slime can make attacks only against the engulfedcreature.Rapid DissolutionA green slime's attacks deal 1d6 extra acid damage to aGREEN SLIME TACTICSIn battle, a green slime attacks the nearest creatureand uses rapid dissolution to dissolve the creature intoslime.OOZE LORENature DC 10: Gray oozes are major nuisancesin archaeological expeditions. Having fed on buriedbones, they seek fresher targets among excavatorsand adventurers.Dwarves consider green slime to be among thegreatest nuisances hindering mining. The best way todestroy green slime is with fire or light.Nature DC 14: Black puddings are dungeonscavengingoozes covered in thick coatings of tarlikeacid that eats away at everything, including rock,bone, and metal.Nature DC 15: Gray oozes are especially dangerousin numbers or in close proximity to monsters thatcan take advantage of their bone-softening threat.Nature DC 20: Abolethic skums are the resultsof failed attempts by aboleths to turn humanoids intoservitors.Nature DC 25: Aboleths and other psychic monstersuse an abolethic skum's jarring psychic presenceto soften up enemies for psychic attacks.ENCOUNTER GROUPSOozes show up everywhere, regardless of whetherother denizens of their environs want them or not.Level 4 Encounter (XP 900)• 1 ankheg (level 3 elite lurker)• 2 green slimes (level 4 lurker)• 2 gray oozes (level 2 skirmisher)Level 8 Encounter (XP 1,750)• 2 black puddings (level 8 elite brute)• 1 darkmantle enveloper (level 8 lurker)Level 19 Encounter (XP 12,200)4-10 abolethic skums (level 18 minion brute)• 2 aboleth lashers (level 17 brute, MM 8)• 1 aboleth overseer (level 18 elite controller, MM 8)NZAlignment Unaligned Languages -Skills Stealth +11Str 11 (+2) Dex 16 (+5) Wis 11 (+2)Con 17 (+5) Int 3 (-2) Cha 1 (-3)3

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