20.07.2015 Views

4e_Monster_Manual_2 - Free

4e_Monster_Manual_2 - Free

4e_Monster_Manual_2 - Free

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

ONIDECEPTIVE HUMANOIDS IMBUED with supernaturalpowers, oni dominate their surroundings, becomingleaders to be reckoned with.ONI DEVOURERONI DEVOURERS COMMONLY SERVE more powerful,evil spellcasters. By day, they disguise themselves asascetics, beggars, and priests. At night, they becomeghoulish monstrosities hunting humanoids for food.Oni DevourerLevel 7 SoldierMedium natural humanoidXP300Initiative +8 Senses Perception +3; darkvisionHP 78; Bloodied 39AC 23; Fortitude 19, Reflex 19, Will 18Speed 6, climb 4© Claws (standard; at-will)+14 vs. AC; 1d6 + 3 damage, and the target is slowed (save ends).+ Devour (standard; recharge _] (FJ)+14 vs. AC; 2d6 + 3 damage, and the target takes a -5 penaltyto saving throws (save ends).•f Hypnotic Glare (standard; encounter) • Charm, GazeRanged 10; +12 vs. Will; the target is pulled 5 squares anddazed (save ends).Deceptive Veil (minor; at-will) • IllusionThe oni devourer can disguise itself to appear as any Mediumnatural humanoid. A creature can see through the disguise witha successful Insight check versus the devourer's Bluff check.Alignment EvilLanguages Common, GiantSkills Bluff+13, Stealth +11Str 17 (+6) Dex 17 (+6) Wis 11 (+3)Con 14 (+5) Int 10 (+3) Cha 14 (+5)ONI OVERLORDBRUTAL THUGS DEVOTED to avarice and bloodshed,oni overlords command groups of violent cronies. Onioverlords aren't as subtle as their brethren, and theymake ostentatious displays of wealth and power.Oni OverlordLevel 12 Elite Brute (Leader)Large natural humanoidXP 1,400Initiative +7 Senses Perception +8; darkvisionThreatening Leader (Psychic) aura 5; each ally within the auragains a +5 bonus to damage rolls and takes 5 psychic damage ifit misses all targets with an attack.HP 296; Bloodied 148AC 24; Fortitude 25, Reflex 24, Will 26Saving Throws +2Speed 7, fly 8 (clumsy)Action Points 1© Greatclub (standard; at-will) • WeaponReach 2; +15 vs. AC; 4d4 + 6 damage, and each creatureadjacent to the target takes 5 damage.•r Overlord's Smash (standard; at-will)The oni overlord makes a greatclub attack, shifts 1 square, andthen makes a second greatclub attack against a different target.'

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!