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4e_Monster_Manual_2 - Free

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NOTHICABERRANT CREATURES CARRIED TO THE PLANES ondrifting pieces of the Far Realm, nothics have fragmentedintellects strung together by tenuous sanity.Typically controlled by a more powerful master, anothic's propensity for random, seemingly insaneactions makes it more like an amusing pet than aservitor.NOTHIC CACKLERTHE NOTHIC CACKLER GIBBERS and capers madlyabout, hardly seeming to care about foes even in themidst of combat.Nothic CacklerLevel 15 ArtilleryMedium aberrant humanoidXP 1,200Initiative +11 Senses Perception +9; darkvision,truesight 10HP 116; Bloodied 58AC 27; Fortitude 28, Reflex 29, Will 25Speed 6© Claw (standard; at-will)+21 vs. AC; 1d6 + 5 damage.«jf Mind Rot (standard; at-will) • Charm, PsychicRanged 10; +20 vs. Will; 2d6 + 3 psychic damage, and the nothiccackler slides the target 6 squares. The target then makes amelee basic attack against a target of the cackler's choice.Rotting Gaze (standard; at-will) • NecroticRanged 10; targets one, two, or three enemies; +18 vs.Fortitude; 2d6 + 5 necrotic damage, and the target takes a -2penalty to all defenses (save ends).Maddening Cackle (standard; recharge (_____) • Fear, PsychicClose burst 3; targets enemies; +18 vs. Will; 2d8 + 6 psychicdamage, and the nothic cackler pushes the target 2 squares.At the start of the target's next turn, the cackler slides thetarget 2 squares.Distorted VisageWhen a nothic cackler moves at least 4 squares during itsturn, it gains a +2 bonus to AC and Reflex until the end of itsnext turn.Alignment Unaligned Languages Deep SpeechSkills Stealth +16Str 19 (+11) Dex 19 (+11) Wis 14 (+9)Con 20 (+12) Int 9 (+6) Cha 10 (+7)NOTHIC MIMDBLIGHTAs MOROSE AND SEDENTARY as the nothic cackler iscrazed, the nothic mindblight uses the dizzying effectof its single eye to disorient enemies and sow chaosamong their ranks.Nothic MindblightLevel 19 ControllerMedium aberrant humanoidXP 2,400Initiative +14 Senses Perception +11; darkvision,truesight 10Eye Lure aura 3; the nothic mindblight slides each creature thatstarts its turn within the aura 2 squares.HP 180; Bloodied 90AC 32; Fortitude 32, Reflex 32, Will 29Speed 6© Claw (standard; at-will) • Necrotic+24 vs. AC; 2d6 + 3 damage, and ongoing 5 necrotic damage(save ends)..f Eye of Insanity (standard; recharges when no creature isdominated by the nothic mindblight) • FearRanged 5; +23 vs. Will; the target is dominated (save ends).Aftereffect: The target is dazed until the end of its next turn.

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