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4e_Monster_Manual_2 - Free

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HUMANDIRE BEAST HUNTERTHE HUMAN DIRE BEAST HUNTER WAITS IN AMBUSH forprey, armed with spear, net, and poison.Human Dire Beast HunterMedium natural humanoidInitiative+8HP 76; Bloodied 38Senses Perception+12AC 22; Fortitude 21, Reflex 22, Will 21Speed 6© Spear (standard; at-will) • Weapon+16 vs. AC; 2d8 +5 damage.Level 9 ArtilleryXP 400© Poisoned Crossbow (standard; at-will) • Poison, WeaponRanged 1S/30; +16 vs. AC; 2d8 + 3 damage, and ongoing 5poison damage (save ends).•Y Trapping Net (standard; requires a net; encounter)Ranged 3; +16 vs. Reflex; the target is restrained (save ends).Alignment UnalignedLanguages CommonSkills Acrobatics +13, Athletics +11, Endurance +12Str 14 (+6) Dex 19 (+8) Wis 17 (+7)Con 16 (+7) Int 16 (+7) Cha 11 (+4)Equipment crossbow with 40 poisoned bolts, spear, netHUMAN DREAD ASSASSINA HUMAN DREAD ASSASSIN HAS ONE MARK. The assassin'sgoal is to kill that mark, no matter the cost.HUMAN GLADIATORA CONSUMMATE ATHLETE, the human gladiator knowsall the tricks of close combat.Human GladiatorLevel 14 Elite SoldierInitiative +12 Senses Perception +9Fighting Focus aura 1; each enemy that starts its turn within theaura is marked until the start of its next turn.HP 276; Bloodied 138AC 30; Fortitude 26, Reflex 26, Will 24Saving Throws +2Speed 6Action Points 1© Gladius (standard; at-will) • Weapon+21 vs. AC; 2d8 + 6 damage.4 Knock to the Dirt (minor; encounter)+19 vs. Fortitude; the target is knocked prone.4 Well-Placed Kick (minor; recharge X ::)+19 vs. Reflex; the target is dazed and slowed (save ends both)4 Sand in the Eyes (minor; encounter)+19 vs. Fortitude; the target is blinded (save ends).•

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