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4e_Monster_Manual_2 - Free

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GNOME WOLVERINETHOUGH SMALL IN STATURE, a gnome wolverine is asfierce in combat as its namesake.Gnome WolverineSmall fey humanoidLevel 9 SkirmisherInitiative +9 Senses Perception +10; low-light visionHP 95; Bloodied 47AC 23 (26 against opportunity attacks); Fortitude 22, Reflex 20,Will 20Speed 5 (7 when charging)© Waraxe (standard; at-will) • Weapon+14 vs. AC; 1d12 + 6 damage.{ Shrieking Strike (standard; recharges when first bloodied) •Weapon+14 vs. AC; 2d12 + 5 damage, and one enemy adjacent to thetarget takes 1d12 damage. Ejffect: The gnome wolverine gains a+3 bonus to all defenses until the start of its next turn. Special:When charging, the wolverine can use this power in place of amelee basic attack.•1 Unbalancing Swipe (standard; at-will) • Weapon+12 vs. Reflex; 1d12 + 6 damage, and the gnome wolverineslides the target 2 squares. On a critical hit, the target is alsoknocked prone.Fade Away (immediate reaction, when the gnome wolverine takesdamage; encounter) • IllusionThe wolverine becomes invisible until after it hits or misseswith an attack or until the end of its next turn.Reactive StealthIf a gnome wolverine has cover or concealment when it rollsinitiative at the start of an encounter, it can make a Stealthcheck to become hidden.Vicious Fury (when the gnome wolverine bloodies an enemy orreduces an enemy to 0 hit points or fewer; at-will)The wolverine shifts 5 squares and gains a +3 bonus to damagerolls until the end of its next turn.Alignment Unaligned Languages Common, ElvenSkills Athletics +14, Intimidate +12, Stealth +12Str 20 (+9) Dex 17 (+7) Wis 12 (+5)Con 15 (+6) Int 10 (+4) Cha 17 (+7)Equipment hide armor, waraxeGNOME WOLVERINE TACTICSThe gnome wolverine throws itself into battle withshrieking strike, then wades through foes with unbalancingswive attacks. It reserves/ade away to repositionitself if cornered, or to set up another shrieking strikeattack once it is bloodied.GNOME WOLVERINE LORENature DC 14: A gnome wolverine has a fiercenessthat belies the stature and reputation of its race.A berserker fury drives a wolverine in battle, and itspower increases with each foe it drops.(Top to bottom) gnome entropist and wolverineENCOUNTER GROUPSGnomes most often work with their own kind andwith other creatures of the Feywild. However, agnome's capricious nature means that such alliancesare typically brief.Level 8 Encounter (XP 1,850)• 1 gnome entropist (level 8 artillery)• 2 gnome wolverines (level 9 skirmisher)4- 2 spriggan giantsouls (level 8 brute)Level 10 Encounter (XP 2,600)• 3 gnome entropists (level 8 artillery)• 2 phase spiders (level 8 skirmisher)• 1 satyr piper (level 8 controller, MM 228)• 1 will-o'-wisp (level 10 lurker)

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