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4e_Monster_Manual_2 - Free

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GNOLLGNOLLS HONOR CHAOS AND CARNAGE above all else.Their devotion to the demon lord Yeenoghu drivesthem to commit acts of butchery.DEATHPLEDGED GNOLLA DEATHPLEDGED GNOLL vows TO DIE destroying theenemies of Yeenoghu. Its dark oath and a thirst forblood make this creature a frightful foe.Deathpledged GnollLevel 5 BruteMedium natural humanoid XP 200Initiative +4 Senses Perception +4; low-light visionHP 74; Bloodied 37; see also claws of YeenoghuAC 18; Fortitude 18, Reflex 16, Will 16Resist see claws of YeenoghuSpeed 7Action Points see claws of Yeenoghu© Bone Claw (standard; at-will) • Weapon+8 vs. AC; 2d6 + 9 damage (2d6 + 11 damage while bloodied).Claws of Yeenoghu (when the deathpledged gnoll first drops to 0hit points) • HealingThe deathpledged regains 5 hit points, gains 1 action point, andgains resist 15 to all damage. At the end of its next turn, thedeathpledged drops to 0 hit points.Pack AttackA deathpledged gnoll's melee attacks deal 5 extra damageagainst an enemy that has two or more gnoll allies adjacent to it.Alignment Chaotic evil Languages Abyssal, CommonSkills Intimidate +5Str 18 (+6) Dex 15 (+4) Wis 15 (+4)Con 14 (+4) Int 9 (+1) Cha 7 (+0)Equipment leather armor, bone claws (spiked gauntlets)DEATHPLEDGED GNOLL LORENature DC 12: In return for its vow to its demonlord Yeenoghu, a deathpledged gnoll can temporarilyshrug off death with potent demonic powers.FANG OF YLTNOGHUGNOLLS ARE KNOWN FOR THEIR RITUALS honoring thedemon lord Yeenoghu. The fangs of Yeenoghu are theshamans that lead these rites.Fang of YeenoghuLevel 7 Skirmisher (Leader)Medium natural humanoid XP 300Initiative +9 Senses Perception +3; low-light visionHP 77; Bloodied 38AC 21; Fortitude 18, Reflex 19, Will 18Speed 8© Cudgel of Bloody Teeth (standard; at-will) • Disease,Weapon+12 vs. AC; 1d10 + 6 damage (1d10 + 8 while bloodied), andthe fang of Yeenoghu makes a secondary attack against thesame target. Secondary Attack: +10 vs. Fortitude; the target isexposed to level 6 slavering canker (see below).{ Relentless Push (standard; at-will) • WeaponThe fang of Yeenoghu shifts 2 squares before the attack: +12vs. AC; 1d10 + 6 damage (IdIO + 8 while bloodied), and thefang ofYeenoghu pushes the target 1 square. Effect: One allywithin 5 squares of the fang ofYeenoghu shifts 1 square as afree action.4* Howl of the Demon (standard; recharge [jfl])Close burst 5; targets each ally of level 10 or lower in the burst;the target makes a melee basic attack as a free action.Pack AttackA fang of Yeenoghu's melee attacks deal 5 extra damage againstan enemy that has two or more gnoll allies adjacent to it.Alignment Chaotic evil Languages Abyssal, CommonSkills Insight +8, Intimidate +11, Religion +8Str 16 (+6) Dex 19 (+7) Wis 11 (+3)Con 13 (+4) Int 10 (+3) Cha 16 (+6)Equipment hide armor, cudgel of bloody teeth (greatclub)FANG OE YEENOGHU LORENature DC 14: Fangs ofYeenoghu earn theirplace in the demon lord's ranks by capturing slavesand sending them to serve Yeenoghu in the Abyss.Nature DC 19: A cudgel of bloody teeth is a gruesomegreatclub studded with teeth and crusted withblood. While a fang ofYeenoghu fights, its cudgelof bloody teeth continually oozes fresh blood andspittle. Once its wielder is killed, the cudgel quicklyrots away.Nature DC 21: Those gnolls that serve as fodderfor the gnoll gorger are rewarded for their sacrifice bythe fang ofYeenoghu. A gnoll slain by a gorger has itsteeth added to the cudgel of bloody teeth, allowing itto taste the blood of its enemies even in death.Slavering Canker Level 6 Disease Endurance improve DC 23, maintain DC 19, worsen DC 18 or lowerThe target Q Initial Effect: The targetis cured. takes a -1 penalty toattack rolls and damagerolls.ri3The target takes a -2 penalty toattack rolls and damage rolls,and regains 5 fewer than thenormal number of hit pointsfrom healing effects.Final State: The target is weakened, andmust rest for twice as long as normalto gain the benefit of a short rest or anextended rest.

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