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4e_Monster_Manual_2 - Free

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FEY LINGERERFey-Knight VestigeMedium fey humanoid (undead)Level 16 LurkerXP 1,400 or 0 if encounteredafter lingerer knightTHE PASSIONS AND OBSESSIONS of some strong-willedeladrin can drive them even after death. When theirphysical forms are ruined, their spirits lash out attheir slayers.LINGERER KNIGHTA LINGERER KNIGHT FIGHTS with dangerous desperation,seeking to accomplish a task undone in life.Lingerer KnightMedium fey humanoid (undead)Initiative +17Level 16 Elite SoldierXP 2,800Senses Perception +11; darkvisionSpiraling Despair aura 3; each enemy within the aura takes a -2penalty to damage rolls and saving throws.HP 152; Bloodied 76; see also spiritual despondencetransformationAC 32; Fortitude 30, Reflex 32, Will 29Resist 10 necrotic; Vulnerable 5 radiantSaving Throws +2 (+5 against charm effects)Speed 6Action Points 1© Longsword (standard; at-will) • Necroticand vestige+23 vs. AC; 1d8 + 5 necrotic damage, and ongoing 5 necroticdamage (save ends).4 Double Attack (standard; at-will)The lingerer knight makes two longsword attacks.

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