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04 Night's Watch.pdf - Chaos Bleeds

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CHapter 3: beyond the WallTribe CreationWhere the people of Westeros rely on noble houses for structure andorganization, the free folk rely on their tribes. These tribes strugglecontinually to survive in the face of limited resources, rival tribes, andancient evils. With some slight modifications the House system fromSIFRP can portray that struggle.Groups of free folk characters belong to a tribe in the same fashionas characters of the south belong to noble houses, only with somestructural differences. The free folk do not believe in heirs or bastards,so while there is a tribal leader his successor may or may not be hischild, if a successor is named at all. In many tribes a new leader ischosen without any attention paid to the wishes of the previous leader.The tribe created by the players may have a Narrator run leader, or oneof the players may be the leader at the discretion of the Narrator, butplayers would do well to remember if they are the leader they mustwork to maintain that position every day. Unlike the South wherecenturies of tradition have reinforced the powers of the nobility, in theFar North one bad decision can cause an entire tribe to turn on theirleader and remove him from power.The process of creating a free folk tribe is much the same as creatinga noble house, with some minor differences that will be addressed stepby step through the creation process. These Resources ratings are meantfor comparison between tribes of wildlings, not between tribes and theHouses of the south.Step One: Starting RegionEach tribe has a specific region of the Far North that it calls home, stayingin that general area most of the time even if the tribe is nomadic.Like choosing a noble house’s realm, this affects the resources of thetribe as each region has its own resource modifiers. The players or Narratorcan choose the region, or they can use Table 3-6: Starting Regionto determine randomly.Frost FangsLocations: Skirling Pass, the Gorge,the upper Milkwater and Ice RiverDominating the western half of the Far North, the Frost Fangs are anextensive mountain range that reaches all the way from south of theTable 3-6: Starting RegionRoll Result3-4 Mountain Valleys5-8 Frozen Shore9-13 Haunted Forest14-16 Frost Fangs17-18 Storrhold’s Point107

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