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04 Night's Watch.pdf - Chaos Bleeds

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CHapter 3: beyond the WallNew & Revised BenefitsIt should be noted here that all of the Born of the X benefits can onlybe taken at character creation.Born of the Cannibal Clans of the Ice RiverYou have spent most of your life among thesavage cannibals who live along the Ice River,feasting on your enemies as is their custom.FateBorn of the Thenn TribesYou demonstrate the stoic manner ofThenn peoples of the mountain valleys.Requirements: Blood of the First MenFateIncrease your Intrigue Defense by +2. Whenever testing Will you mayadd your Endurance rank to the result. Additionally, add an additionalnumber of silver stags equal to a Status test × 200 at Step Seven ofcharacter creation. These must be used to purchase metal weapons andarmor. These items can be of any quality.Relevant Qualities from SIFRPRequirements: Blood of the WildlingsIncrease your Health by +2. If you consume the flesh of an opponentyou defeated in combat you may add your Will to your Combat Defenseand Intrigue Defense for one intrigue or combat within the nextweek. You may only gain this effect once per enemy, and the flesh mustbe ritually consumed within one day of the opponent’s death.Those who take this Benefit are good candidates for the DisturbingHabit and Reviled Drawbacks with folk outside of the clans.Born of the Walrus MenThe Frozen Shore has been your world for most of your lifeand there you have learned whale hunting,charioteering, and the other arts of the Walrus Men.FateThere are some benefits that are especially suitable or unsuitablefor free folk. The following Benefits are especially appropriatefor the free folk:BBBBBBBBAbility Qualities: Beastfriend, Expertise (particularlyfor Survival), Furtive, Gifted Athlete, Great Hunter, Hardy,Keen Senses, Terrain SpecialistFate Qualities: Animal Cohort, Greensight, Night Eyes,Skinchanger, Warg, Warg DreamsHeritage Qualities: Blood of the First Men, Blood ofthe Wildlings, MassiveMartial Qualities: Accurate, Berserker, Bludgeon Fighter,Brawler, Fast, Fury, Hail of Steel, Spear Fighter, ToughThe following Benefits are generally not appropriate for thefree folk, running counter to the character and history of thefree folk. They should not be available to free folk without Narratorpermission (and a really good story as to how the charactergained such a benefit).BBBBBBAbility Qualities: Connections, Evaluation, Head forNumbers, Knowledge Focus, TradeFate Qualities: Anointed, Brother of the Night’s <strong>Watch</strong>,Head of House, Heir, Heirloom, Landed, Maester, Manof the Kingsguard, Master of Ravens, Sponsor, Ward,WealthyHeritage Qualities: Blood of the Andals, Blood of theIron Men, Blood of the Rhoyne, Blood of Valyria,Requirements: Blood of the WildlingsWhen testing Marksmanship (Thrown) or Animal Handling (Drive)you may reroll a number of 1s equal to your Will. When testing Athletics(Swim) you may add your Endurance to the result.Born of the Hornfoot TribesFrom your oversized feet to your long-lived grudges,you are of the Hornfoot tribes.Requirements: Blood of the WildlingsFateIncrease your Composure by +2. When affected by extreme cold youmay add your Will to your passive Endurance result.You may spend a Destiny Point to develop a grudge a character whohas wronged you. You receive +1B in all future tests working againstthat character but suffer a -1D penalty on any test to aid that character.Ending the grudge requires spending another destiny point. Acharacter can only have a number of grudges active equal to his Will.In intrigues, you may not start with a Disposition better than Disliketoward a character against whom you hold a grudge. If your Dispositionis forced to improve during an intrigue it returns to Dislike as soon asthe intrigue is over.Born of the Cave Dweller ClansFateBeneath the Frost Fangs your people live, among the caves andtunnels that burrow through the Far North. You have grown up inthe dark places of the world, and know them well.BBBBMartial Qualities: Braavosi Fighter, Tourney Knight,Water DancerSocial Qualities: Favored of Nobles, Favored of Smallfolk,WorldlyRequirements: Blood of the WildlingsYou halve any penalties to tests due to darkness. When testing Survivalunderground add your Awareness to the result. You gain a +2 bonus toall passive results for resisting poison and to all tests involved in creating,identifying, or treating poisons.1<strong>04</strong>

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