Rendering, OpenGL, and Lighting - Caltech
Rendering, OpenGL, and Lighting - Caltech
Rendering, OpenGL, and Lighting - Caltech
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<strong>OpenGL</strong> transformation stacks• Push <strong>and</strong> pop transformations– i.e. render an arm, push– translate to h<strong>and</strong>, draw palm, push• translate to <strong>and</strong> draw finger 1, pop, push• translate to <strong>and</strong> draw finger 2, pop, push• …– pop, translate to other h<strong>and</strong>…