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Mali GPU Shader Development Studio User Guide - ARM ...

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PrefaceAbout this bookThis book is for the <strong>Mali</strong> <strong>GPU</strong> <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong> <strong>User</strong> <strong>Guide</strong>. This book is part of asuite belonging to the <strong>Mali</strong> Developer Tools.Intended audienceThis book is written for first-time users of the <strong>Mali</strong> <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong> software. Itassumes that the users are familiar with basic graphics processing concepts and the Eclipsesoftware development environment.Using this bookThis book is organized into the following chapters:Chapter 1 IntroductionRead this for an introduction to the <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong> software.Chapter 2 Installing the softwareRead this for a description of how to install the <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong>software. The software is provided as a plug-in that can be installed into theEclipse software development environment.Chapter 3 The <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong>Read this for information on how to get started using the <strong>Shader</strong> <strong>Development</strong><strong>Studio</strong>. This includes, setting up a new shader, importing an existing shader andusing some of the features of the software.Chapter 4 Configuring the <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong>Read this for a summary of all the functionality that is provided by the <strong>Shader</strong><strong>Development</strong> <strong>Studio</strong> software.Appendix A <strong>Shader</strong> ServerRead this for information to use a remote renderer for the <strong>Shader</strong> <strong>Development</strong><strong>Studio</strong>.GlossaryRead this for definitions of terms used in this book.Typographical conventionsThe typographical conventions are:italicboldmonospacemonospacemonospace italicmonospace boldHighlights important notes, introduces special terminology, denotesinternal cross-references, and citations.Highlights interface elements, such as menu names. Denotes signalnames. Also used for terms in descriptive lists, where appropriate.Denotes text that you can enter at the keyboard, such as commands, fileand program names, and source code.Denotes a permitted abbreviation for a command or option. You can enterthe underlined text instead of the full command or option name.Denotes arguments to monospace text where the argument is to bereplaced by a specific value.Denotes language keywords when used outside example code.DUI0504C Copyright © 2009-2011 <strong>ARM</strong>. All rights reserved. vID011412Non-Confidential - Beta

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