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Mali GPU Shader Development Studio User Guide - ARM ...

Mali GPU Shader Development Studio User Guide - ARM ...

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Configuring the <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong>Figure 4-3 Renderers Preferences paneFor more information about using the Renderers pane, see Select a renderer on page 2-9.Renderer InformationThis list is a static collection of renderers that have been added during the use of the <strong>Shader</strong><strong>Development</strong> <strong>Studio</strong>.Each entry has two fields that display information about the renderer:NameAddressThe name of the renderer.The IP address and port number of the renderer.Add Renderer ...Click Add Renderer to open a dialog box that enables you to manually specify a renderer. Thefollowing data is required for each renderer added:NameAddressPortName for the connection, as it appears in the Renderers list.The IP address of the renderer.The TCP port used to communicate with the renderer. The default connection portis port 3472.Remove RendererRemove the renderer currently selected in the list.Edit Renderer ...Edit the details of the currently selected renderer.DUI0504C Copyright © 2009-2011 <strong>ARM</strong>. All rights reserved. 4-4ID011412Non-Confidential - Beta

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