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Mali GPU Shader Development Studio User Guide - ARM ...

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The <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong>Figure 3-6 <strong>Shader</strong> Configuration EditorFor more information about the shader configuration editor, see <strong>Shader</strong> Configurationeditor on page 4-6.The shader configuration editor enables you to manage shader effects for a project. Adefault effect, called New Effect, is created when the shader configuration is created. Thedefault effect is used for this example.The shader configuration editor separates vertex and fragment shaders into two lists. Youcan add any source file in the project to these lists. This enables utility shader sources, thatare neither specifically vertex or fragment shader sources, to be reused.5. Click Add <strong>Shader</strong> in either the Vertex <strong>Shader</strong>s section or the Fragment <strong>Shader</strong> section.The Resource Selection dialog box is displayed.6. Click the + icon next to SimpleTest and then click the src folder. See Figure Figure 3-7:7. Click the check box next to simple.vert.Figure 3-7 Resources dialog boxDUI0504C Copyright © 2009-2011 <strong>ARM</strong>. All rights reserved. 3-7ID011412Non-Confidential - Beta

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