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Mali GPU Shader Development Studio User Guide - ARM ...

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Installing the softwareFigure 2-7 Default Renderers dialog boxNoteThe local renderer requires that the OpenGL ES 2.0 Emulator version 1.3 is installed onyour system.2. Select the Built-In Server renderer.3. If the device is not on the local network, you can add it manually by clicking AddRenderer. See Renderers on page 4-3 for more information on how to add a new renderer.4. Click OK to save the preferences that have been set and to close the Preferences dialogbox.5. The <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong> software is now configured.Select a renderer for LinuxTo select or add a renderer to be used by the Linux version of <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong>:1. From the Preferences dialog box, select <strong>Shader</strong> <strong>Development</strong> <strong>Studio</strong> → Renderers todisplay the Renderers preference pane.2. Click Add Renderer. The Add Renderer dialog is displayed. See Figure 2-8 onpage 2-11:DUI0504C Copyright © 2009-2011 <strong>ARM</strong>. All rights reserved. 2-10ID011412Non-Confidential - Beta

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