Ray Tracing Bezier Surface - IIIT Hyderabad
Ray Tracing Bezier Surface - IIIT Hyderabad
Ray Tracing Bezier Surface - IIIT Hyderabad
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<strong>IIIT</strong> <strong>Hyderabad</strong>Conclusions• A mixed hierarchy model is proposed to speed up <strong>Ray</strong><strong>Tracing</strong> process.• GPU benefits greatly from fixed depth subtree.• A hybrid model is proposed, to fully utilize computepower of CPU and GPU.• We demonstrate the capability of our method byproducing Global Illumination effects for <strong>Bezier</strong> patches.