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The Technology Behind the Elemental Demo - Unreal Engine

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Particle Vector Fields<br />

� Per volume attributes<br />

� World to Volume matrix<br />

� Force scale (accumulate)<br />

� Velocity scale (weighted blend)<br />

� Affect all particle systems globally or a single system<br />

� Per volume element attributes<br />

Name Format Usage<br />

Advances in Real-Time Rendering in<br />

3D Graphics and Games Course<br />

OffsetVector R16G16B16A16f Force or Velocity Delta<br />

� Can be imported from Maya<br />

� Unified interface for many kind of complex motions

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